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Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, sy...
Faster, better and cheaper are challenges that IT-companies face every day. The customer's expectations shall be met in a world where constant change in environment, organization and technology are the rule rather that the exception. A solution for meeting these challenges is to share knowledge and experience - use the company's own experience, and the experience of other companies. Process Improvement in Practice - A Handbook for IT Companies tackles the problems involved in launching these solutions. Process Improvement in Practice - A Handbook for IT Companies is designed for small IT companies who wish to start with systematic improvement. The methods and techniques in this handbook are ...
Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The...
This book brings together experts to discuss relevant results in software process modeling, and expresses their personal view of this field. It is designed for a professional audience of researchers and practitioners in industry, and graduate-level students.
Process measurement deals with the quantification of business process models using process model metrics. This book presents a theoretical framework for the prediction of external process model attributes (as, for example, error-proneness and understandabiltiy) based on internal (structural) attributes. The properties of proposed metrics are analyzed. A visualization technique for metric values is introduced and metrics for process model understandability and granularity are evaluated.
This book constitutes the refereed proceedings of the 9th European Workshop on Software Process Technology, EWSPT 2003, held in Helsinki, Finland in September 2003. The 12 revised full papers presented together with an extended abstract of an invited talk were carefully reviewed and selected from 25 submissions. Among the issues addressed are process modeling languages; computer-supported process description, analyses, reuse, refinement, and enactment; process monitoring, measurement, management, improvement, and evolution; and process enactment engines, tools, and environments.
Engineering tasks are supposed to achieve defined goals under certain project constraints. Example goals of software engineering tasks include achieving a certain functionality together with some level of reliability or performance. Example constraints of software engineering tasks include budget and time limitations or experience limitations of the developers at hand. Planning of an engineering project requires the selection of techniques, methods and tools suited to achieve stated goals under given project constraints. This assumes sufficient knowledge regarding the process-product relationships (or effects) of candidate techniques, methods and tools. Planning of software projects suffers ...
Previously, software architects were unable to effectively and efficiently apply reusable knowledge (e.g., architectural styles and patterns) to architectural analyses. This work tackles this problem with a novel method to create and apply templates for reusable knowledge. These templates capture reusable knowledge formally and can efficiently be integrated in architectural analyses.
The Third International Conference on Product Focused Software Process Improvement (PROFES 2001) continued the success of the PROFES’99 and PROFES 2000 conferences. PROFES 2001 was organized in Kaiserslautern, Germany, September 10 13, 2001. The PROFES conference has its roots in the PROFES Esprit project (http://www.ele.vtt.fi/profes/), but it quickly evolved into a full fledged general purpose conference in 1999 and since then it has gained wide spread international popularity. As in previous years, the main theme of PROFES 2001 was professional software process improvement (SPI) motivated by product and service quality needs. SPI is facilitated by software process assessment, software measurement, process modeling, and technology transfer and has become a practical tool for quality software engineering and management. The conference addresses both the solutions found in practice as well as relevant research results from academia. The purpose of the conference is to bring to light the most recent findings and results in the area and to stimulate discussion between the researchers, experienced professionals, and technology providers for SPI.
Over the years, a variety of software process models have been designed to structure, describe and prescribe the software systems construction process. More recently, software process modelling is increasingly dealing with new challenges raised by the tests that the software industry has to face.This book addresses these new trends in software process modeling related to:• Processes for open source software;• Systems dynamics to model and simulate the software process;• Peopleware: the importance of people in the software development and by extension in the software process.One new software development trend is the development of open source projects. As such projects are a recent crea...