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Beginning .NET Game Programming in VB .NET
  • Language: en
  • Pages: 433

Beginning .NET Game Programming in VB .NET

  • Type: Book
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  • Published: 2004-09-20
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  • Publisher: Apress

* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Handbook of X-ray and Gamma-ray Astrophysics
  • Language: en
  • Pages: 5912

Handbook of X-ray and Gamma-ray Astrophysics

None

Cocoon 2 Programming
  • Language: en
  • Pages: 385

Cocoon 2 Programming

Thanks to the tireless efforts of open-source developers, Cocoon has quickly gained visibility as the preeminent XML-based Web publishing framework. Unfortunately, its documentation remains a significant shortcoming. If you're new to Cocoon, gaining a sense of exactly what you can do with it can be difficult, and actually getting started can be even harder. Cocoon 2 Programming: Web Publishing with XML and Java clearly explains the value of Cocoon and helps you build on your familiarity with XML and Java Servlets as you design, build, and implement a range of Cocoon applications. You'll begin by learning to control presentation for various platforms, both wired and wireless. Then you'll move...

Enacting Platforms
  • Language: en
  • Pages: 245

Enacting Platforms

  • Type: Book
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  • Published: 2024-07-02
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  • Publisher: MIT Press

An analysis of the game engine Unreal through feminist, race, and queer theories of technology and media, as well as a critique of the platform studies framework itself. In this first scholarly book on the Unreal game engine, James Malazita explores one of the major contemporary game development platforms through feminist, race, and queer theories of technology and media, revealing how Unreal produces, and is produced by, broader intersections of power. Enacting Platforms takes a novel critical platform studies approach, raising deeper questions: what are the material and cultural limits of platforms themselves? What is the relationship between the analyst and the platform of study, and how ...

Mastering Visual Basic .NET
  • Language: en
  • Pages: 1112

Mastering Visual Basic .NET

VB Programmers: Get in Step with .NET With the introduction of Visual Basic .NET, VB transcends its traditional second-class status to become a full-fledged citizen of the object-oriented programming, letting you access the full power of the Windows platform for the first time. Written bythe author of the best-selling Mastering Visual Basic 6 this all-new edition is the resource you need to make a successful transition to .NET. Comprising in-depth explanations, practical examples, and handy reference information, its coverage includes: Mastering the new Windows Forms Designer and controls Building dynamic forms Using powerful Framework classes such as ArrayLists and HashTables Persisting obj...

Tricks of the Doom Programming Gurus
  • Language: en
  • Pages: 946

Tricks of the Doom Programming Gurus

  • Type: Book
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  • Published: 1995
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  • Publisher: Sams

This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial for creating a new world to play in DOOM. The CD contains all the utilities and programs necessary to customize and create new worlds for DOOM.

Baseball Prospectus
  • Language: en
  • Pages: 564

Baseball Prospectus

Provides profiles of major league players with information on statistics for the past five seasons and projections for the 2006 baseball season.

The Lost Episodes of Doom
  • Language: en
  • Pages: 276

The Lost Episodes of Doom

  • Type: Book
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  • Published: 1995
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  • Publisher: Unknown

DOOM is a phenomenon; one of the hottest selling, most talked-about games in years. A virtual-reality action game, it pits a trapped soldier against the darkest forces in the universe. Now, the two best on-line DOOM level creators in the world--Christen Klie and Robert Carter--join forces with Jonathan Mendoza, the author of The Official DOOM Survivor's Strategies and Secrets, to put together a new DOOM story and exciting new episodes available only to the purchasers of this book. (Games)

Quill & Quire
  • Language: en
  • Pages: 542

Quill & Quire

  • Type: Book
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  • Published: 2003
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  • Publisher: Unknown

None

MSDN Magazine
  • Language: en
  • Pages: 570

MSDN Magazine

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

None