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Operating Systems and Middleware
  • Language: en
  • Pages: 496

Operating Systems and Middleware

By using this innovative text, students will obtain an understanding of how contemporary operating systems and middleware work, and why they work that way.

Engineering a Compiler
  • Language: en
  • Pages: 825

Engineering a Compiler

  • Type: Book
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  • Published: 2011-01-18
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  • Publisher: Elsevier

This entirely revised second edition of Engineering a Compiler is full of technical updates and new material covering the latest developments in compiler technology. In this comprehensive text you will learn important techniques for constructing a modern compiler. Leading educators and researchers Keith Cooper and Linda Torczon combine basic principles with pragmatic insights from their experience building state-of-the-art compilers. They will help you fully understand important techniques such as compilation of imperative and object-oriented languages, construction of static single assignment forms, instruction scheduling, and graph-coloring register allocation. - In-depth treatment of algorithms and techniques used in the front end of a modern compiler - Focus on code optimization and code generation, the primary areas of recent research and development - Improvements in presentation including conceptual overviews for each chapter, summaries and review questions for sections, and prominent placement of definitions for new terms - Examples drawn from several different programming languages

Computers and Games
  • Language: en
  • Pages: 442

Computers and Games

The Computers and Games (CG) series began in 1998 with the objective of showcasing new developments in arti?cial intelligence (AI) research that used games as the experimental test-bed. The ?rst two CG conferences were held at Hamamatsu,Japan(1998,2000).ComputersandGames2002(CG2002)wasthe third event in this biennial series. The conference was held at the University of Alberta(Edmonton,Alberta,Canada),July25–27,2002.Theprogramconsisted of the main conference featuring refereed papers and keynote speakers, as well as several side events including the Games Informatics Workshop, the Agents in Computer Games Workshop, the Trading Agents Competition, and the North American Computer Go Champion...

Elements of Programming
  • Language: en
  • Pages: 282

Elements of Programming

  • Type: Book
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  • Published: 2019-06-17
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  • Publisher: Lulu.com

Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

Computer Organization and Design
  • Language: en
  • Pages: 690

Computer Organization and Design

  • Type: Book
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  • Published: 2004-08-07
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  • Publisher: Elsevier

This best selling text on computer organization has been thoroughly updated to reflect the newest technologies. Examples highlight the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPs processor is the core used to present the fundamentals of hardware technologies at work in a computer system. The book presents an entire MIPS instruction set—instruction by instruction—the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such ...

Cyberethics
  • Language: en
  • Pages: 250

Cyberethics

This fully revised and updated fifth edition offers an in-depth and comprehensive examination of the social costs and moral issues emerging from ever-expanding use of the Internet and new information technologies. Focusing heavily on content control, free speech, intellectual property, and security, this book provides legal and philosophical discussions of these critical issues. It includes new sections on Luciano Floridi's macroethics, gatekeepers and search engines, censorship, anti-piracy legislation, patents, and smartphones. Real-life case studies, including all-new examples focusing on Google, Facebook, video games, reader's rights, and the LulzSec Hackers, provide real-world context. --

A Geographer's Guide to Computing Fundamentals
  • Language: en
  • Pages: 263

A Geographer's Guide to Computing Fundamentals

This upper-undergraduate textbook teaches students programming in GIS using a mix of computer science theory and hands-on activities, with the aim of empowering students to understand fundamentals and apply their knowledge beyond the specific examples in the book. Each of the book’s twenty-one chapters integrates instructional material with exercises in ArcGIS Pro. In doing so, this book combines the strengths of workbooks and theoretical textbooks to provide a holistic and comprehensive text. Each chapter concludes with an unguided task that ensures students have learned the broader principles explained therein. In addition to its unique format, the book covers oft-neglected topics such a...

Python for Software Design
  • Language: en
  • Pages: 273

Python for Software Design

A no-nonsense introduction to software design using the Python programming language. Written for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practise each new concept. Exercise solutions and code examples are available from thinkpython.com, along with Swampy, a suite of Python programs that is used in some of the exercises.

Effective C++ Digital Collection
  • Language: en
  • Pages: 1045

Effective C++ Digital Collection

Scott Meyers’s seminal C++ books– Effective C++ , More Effective C++ , and Effective STL –have been immensely helpful to hundreds of thousands of C++ programmers. All three are finally available together in this eBook collection. Effective C++ has been embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’s practical approach to C++ describes the rules of thumb used by the experts to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. In More Effective C++, Meyers presents 35 ways to improve your programs and designs....

Think Python
  • Language: en
  • Pages: 299

Think Python

"How to think like a computer scientist"--Cover.