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This contributed volume compiles the latest improvements in the field of biotechnology. It focuses on topics that comprises industrial, environment, agricultural and medical related issues to technology and biological studies and exhibits the correlation between the biological world and the dependence of humans on it. The book is organized into five parts covering the role of biotechnology in industrial products, environmental remediation, agriculture and pharmacological agents. Ranging from micro-scale studies to macro, it covers a huge domain of agricultural biotechnology and focuses on important commercial crops (e.g. cacao and coffee), arbuscular mycorrhizal fungi, flow and distribution of phosphorus in agricultural soils in the Latin American region. Overall, the book portrays the importance of modern biotechnology and its role in solving the problems in modern day life. The book is a ready reference for practicing students, researchers of environmental engineering, chemical engineering, agricultural engineering, and other allied fields likewise.
This book constitutes the thoroughly refereed proceedings of the 4th International Workshop on Software Engineering and Middleware, SEM 2004, held in Linz, Austria, in September 2004. The 16 revised full papers presented went through two rounds of reviewing and improvement and were selected from 44 submissions. The papers are organized in topical sections on middleware services, ubiquitous computing, performance and QoS, and building distributed applications.
This book constitutes the thoroughly refereed post-proceedings of the 9th International Workshop on Radical Innovations of Software and Systems Engineering in the Future, RISSEF 2002, held in Venice, Italy, in October 2002. The 24 revised full papers presented were carefully reviewed and selected from the 36 invited workshop presentations. The authors evaluate all major paradigms and conceptual issues in software and systems design and analysis, especially regarding their potential for modifications to cope with future needs.
Appropriate for both undergraduate and graduate introductory software engineering courses found in Computer Science and Computer Engineering departments. This text provides selective, in-depth coverage of the fundamentals of software engineering by stressing principles and methods through rigorous formal and informal approaches. The authors emphasize, identify, and apply fundamental principles that are applicable throughout the software lifecycle, in contrast to other texts which are based in the lifecycle model of software development. This emphasis enables students to respond to the rapid changes in technology that are common today.
Here is an ideal textbook on software visualization, written especially for students and teachers in computer science. It provides a broad and systematic overview of the area including many pointers to tools available today. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen-and-paper exercises as well as programming tasks.
This book focuses on novel trends in software evolution research and its relations with other emerging disciplines. Mens and Demeyer, both authorities in the field of software evolution, do not restrict themselves to the evolution of source code but also address the evolution of other, equally important software artifacts. This book is the indispensable source for researchers and professionals looking for an introduction and comprehensive overview of the state-of-the-art.
This book constitutesnbsp;the refereed proceedings of the 6th International Conference on Fundamental Approaches to Software Engineering, FASE 2003, held in Warsaw, Poland, in April 2003.The 20 revised full papers presented together with a keynote paper were carefully reviewed and selected from 89 submissions. The papers are organized in topical sections on software components, mobile computing, aspects and web applications, software measurements, formal verficiation, analysis and testing, and model integration and extension.
This book constitutes the refereed proceedings of the 12th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2015, held in Mallorca, Spain, in September 2015. The 30 full papers presented together with 4 short papers were carefully reviewed and selected from numerous submissions. There is a group of papers dressing the big data related to the cooperative work. It includes the information modeling, intensive task management, how to use the cloud technology to foster the cooperation etc. To deal with the social network issues is the topic of another group of papers in this volume. They range from creating programming languages to automate cooperative processes, social network information visualization, and the ranking cooperative research teams by analyzing the social network data.
The goal of the International Conference on Software Composition is to advance the state of research on modularity and reuse in the context of software development based on components, services, features, or models. Software composition is becoming more and more important as innovation in software engineering shifts from the development of individual components to their reuse and recombination in novel ways. To this end, for the 2010 edition, researchers were solicited to contribute on topics such as component adaptation techniques, composition languages, modeling, as well as emerging composition techniques such as aspect-oriented programming, servi- oriented architectures, and mashups. In line with previous editions of SC, contri- tions were sought focusing on both theory and practice, with a particular interest in efforts relating them. This LNCS volume contains the proceedings of the 9th International Conference on Software Composition, which was held during July 1–2, 2010, as a collocated event of the TOOLS 2010 Federated Conferences, in Malaga, Spain.
This book constitutes the refereed proceedings of the Third International Symposium on End-User Development, IS-EUD 2011, held in Torre Canne, Italy, in June 2011. The 14 long papers and 21 short papers presented were carefully reviewed and selected for inclusion in the book. In addition the volume contains 2 keynote speeches, 14 doctoral consortia, and information on 3 workshops. The contributions are organized in topical sections on mashups, frameworks, users as co-designers, infrastructures, methodologies and guidelines, beyond the desktop, end-user development in the workplace, meta-design, and supporting end-user developers.