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Buku ini berguna untuk membantu mahasiswa agar mampu memahami konsep interaksi manusia dan komputer secara keseluruhan yaitu mendesain, mengevaluasi dan mengaplikasikan dalam bentuk user interface. Konsep interaksi manusia dan komputer tersebut tidak hanya dari Sisi software yang akan dibangun, tetapi juga membahas tentang lingkungan kerja dari user. Mempelajari Pengantar Interaksi Manusia dan Komputer (IMK) memiliki berbagai manfaat, terutama dalam konteks pengembangan teknologi dan desain pengalaman pengguna. Berikut adalah beberapa manfaat mempelajari IMK: Paham tentang Pengguna: Mempelajari IMK membantu pengembang dan desainer memahami kebutuhan, preferensi, dan keterbatasan pengguna. Ini memungkinkan pembangunan solusi yang lebih sesuai dengan kebutuhan manusia. Peningkatan Antarmuka Pengguna: Mempelajari IMK membekali individu dengan pengetahuan dan keterampilan untuk merancang antarmuka pengguna yang efisien, ramah pengguna, dan memuaskan.
A Biography Book of Basuki Tjahaja Purnama (BTP). This book is a collection of stories about BTP from the views of 51 authors from various backgrounds. This book was conceived as a 51st birthday present for BTP. This book is the english version of Ahok di Mata Mereka.
36 questions guaranteed to make two strangers fall head over heels in love with each other? What's not to like. A clever, wry, funny, rom-com. For fans of The Rosie Project. Inspired by the real psychology study popularized by the New York Times and its "Modern Love" column, this contemporary YA/crossover is perfect for fans of Eleanor and Park, Jo Jo Moyes, Carrie Hope Fletcher and Cecila Ahern. Two random strangers. Thirty-six questions to make them fall in love. Hildy and Paul each have their own reasons for taking part in the psychology study (in Paul's case it is the $40, in Hildy's the reasons are significantly more complex). The study poses the simple question: Can love be engineered between two random strangers? Hildy and Paul must ask each other 36 questions, ranging from "What is your most terrible memory?" to "When did you last sing to yourself?" By the time Hildy and Paul have made it to the end of the questionnaire, they've laughed and cried and lied and thrown things and run away and come back again. They've also each discovered the painful secret the other was trying so hard to hide. But have they fallen in love?
The playboy prince's convenient bride... Sabrina Summerville is content with her betrothal to the sensible Prince Luis – their match will reunify the kingdom of Vela. So why does she feel so drawn to Luis's darkly dangerous brother, Prince Sebastian? Prince Sebastian has always pursued a decadent lifestyle, taking full advantage of being the scandalous second son! But when his brother abdicates and leaves the beautiful but betrayed Sabrina alone at the altar, he has no choice but to step up. Not only must he become a ruler, he must marry Sabrina himself! And if the sparks are anything to go by, their marriage is going to be explosive...
Examines the ten most important events and developments tha t shaped the history of modern Germany.
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This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of lea...