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Too Much Blue" depicts the childhood experiences of members of the Lake Providence High School graduating Class of 1981 and their purposeful ambition to return home to their small town during their 30th class reunion to give back to the community. The undertaking is eventful and triumphant, in that an endeavor of sorts has never taking place before. The story is told and depicted through the eyes of the author, Perry Carter, a fellow classmate and President of the class. Mr. Carter presents a fictional account of his younger years, senior year, and his motivation to orchestrate such a peculiar reunion.
This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.
Dialogue was a pivotal genre for the spread of Enlightenment ideas. Focusing on non-canonical British writers Wallbank examines the evolution of dialogue as a genre during the Romantic period.
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