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This story of two men wrongfully convicted of the rape/murder of a young woman spans the twenty-four years it took for justice to be served.
Since software programs have come to dominate offices and studios, the pencil has become a symbol for creative freedom. In other words, the work you do on the computer is what you do for work, to pay the rent, whereas the stuff you do with your pencil is the stuff you do for fun. Apart from stimulating the world's most important creative minds, the pencil has become the modern creative's ultimate fetish. This book presents a unique collection of close-up pictures of pencils from some of our foremost artists, designers, writers, architects, and musicians. What makes these pictures compelling is the fact that they somehow reflect the creative personalities of their owners: Philippe Starck's is a stylish black and red, Paul Smith's is a classic jewel-like thing worth £3,000 (a present from Jonathan Ive), William Boyd's is nicely aged and rusty, while Anish Kapoor's is sculpted into a mini ArcelorMittal Orbital tower. The pictures are complemented by materials such as sketches, quotes and brief interviews, giving a further insight into the workings of these great creative minds.
Includes tips on characters and storylines for storytellers Develop your character, understand the World of Darkness, and play today! Vampire lore has intrigued ordinary mortals for centuries. Sink your teeth into this book and find out how to slip into their mysterious, mystical world! Create the vampire of your dreams (or nightmares), choose attributes, skills, and advantages, understand the characteristics of each clan, enter the World of Darkness -- and throw away the garlic. Discover how to * Calculate your character's advantages and Blood Potency * Set the mood for the game * Select a clan and a covenant for your character * Explore sources of inspiration * Master the art of storytelling
Clans, bloodlines, disciplines, character creation, derangements, influences, merits, flaws, paths, archetypes, abilities, FAQs. Everything you need to be a vampire. It's in here. All of it.
The essays in this volume reinterpret and contest the Gothic cultural inheritance, each from a specifically twenty-first century perspective. Most are based on papers delivered at a conference held, appropriately, in Horace Walpoleʼs Gothic mansion at Strawberry Hill in West London, which is usually seen as the geographical origin of the first, but not the last, of the many Gothic revivals of the past 300 years. In a contemporary context, the Gothic sensibility could be seen as a mode particularly applicable to the frightening instability of the world in which we find ourselves at the beginning of the twenty-first century. The truth is probably less epochal: that Gothic never went away (when were we ever without fear?), or at least has persisted since its resurgence in the late nineteenth century. Gothic is at least as modern as it is ancient, and each essay in this collection contributes to current scholarship on the Gothic by exploring a particular aspect of Gothic’s contemporaneity. The volume contains papers on horror novels and cinema, poetry, popular music and fan cultures.
Master the People Component of your business by building an intentional culture with the Entrepreneurial Operating System (EOS). The second installment of the Traction Library’s EOS Mastery Series, People gives readers all the tools they need to create a thriving workplace culture and shows why it’s an absolutely essential part of any successful business. Hit-or-miss hiring, flagging productivity, infighting, employees in positions not suited to their strengths, or an inability to attract and retain good candidates are just some of the symptoms of a haphazard company. And they won’t go away on their own—you have to have the courage to build an intentional culture. Using the proven EOS heart-centered leadership approach, readers will learn how to: Identify and implement your company’s Core Values Adopt healthy cultural habits without overcomplicating things Attract, hire, and retain the right people Creating an intentional culture isn’t optional—it’s crucial to ensuring the future of your business and improving the quality of your life. People will teach entrepreneurs how to get their employees on board and on the same page for a culture overhaul.
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Tinny discusses the art of communication in the film industry: how to get started, how to conduct oneself on set, and the key skills needed to be a success in the film industry.
This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies,...