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Actor & Avatar
  • Language: en
  • Pages: 313

Actor & Avatar

What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of »technical others« and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material.

Diachronic Perspectives on Embodiment and Technology
  • Language: en
  • Pages: 190

Diachronic Perspectives on Embodiment and Technology

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Beyond Mimesis
  • Language: en
  • Pages: 227

Beyond Mimesis

Providing a solid media-philosophical groundwork, Beyond Mimesis contributes to the theory of mimesis and alterity in performance philosophy while serving to stimulate and inspire future inquiries where studies in media and art intersect with philosophy. It collects a wide range of philosophical and artistic thinkers' work to develop an exacting framework with clear movement beyond mimesis in aesthetic experiences in uncanny valleys. Together, the chapters ask if intersubjective acts of relating that are defined by alterity, responsivity or witness and trust can be transferred to artificial beings without remainder. The proposed framework uses a particularly fruitful theoretical model for th...

IPF – Die erste Dekade
  • Language: de
  • Pages: 224

IPF – Die erste Dekade

Zehn Jahre IPF! Das Institute for the Performing Arts and Film der Zürcher Hochschule der Künste mit seinen Forschungsschwerpunkten "Performative Praxis" und "Film" nimmt im Kontext der Debatte um Forschung an den Kunsthochschulen eine Vorreiterrolle ein. Seit einem Jahrzehnt generiert, initiiert und betreut das IPF Forschungsprojekte, Veranstaltungs- und Publikationsformate, die einen Dialog zwischen wissenschaftlichen und künstlerischen Verfahren herstellen. Die Themenfelder gliedern sich in Forschung über Kunst, Forschung durch Kunst und Forschung mit Kunst. Dieses Buch bietet eine Bestandsaufnahme aller bisherigen Aktivitäten des Instituts.

Shaping Children
  • Language: en

Shaping Children

  • Type: Book
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  • Published: 2019-05-14
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  • Publisher: Springer

The volume offers a unique collection of articles on pediatric neuroenhancement from an international and multidisciplinary perspective. In recent years, the topic of “neuroenhancement” has become increasingly relevant in academia and practice, as well as among the public. While autonomous adults are free to choose neuroenhancement, in children it presents its own ethical, social, legal, and developmental issues. A plethora of potential (neurotechnological) enhancement agents are on the market. While the manifold issues surrounding the topic have been extensively discussed, there is little work on the specific questions that arise in children and adolescents. This book addresses this gap...

Feminist Philosophy of Technology
  • Language: en
  • Pages: 298

Feminist Philosophy of Technology

  • Type: Book
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  • Published: 2020-01-30
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  • Publisher: J.B. Metzler

There has been little attention to feminism and gender issues in mainstream philosophy of technology and vice versa. Since the beginning of the so-called »second wave feminism« (in the middle of the 20th century), there has been a growing awareness of the urgency of a critical reflection of technology and science within feminist discourse. But feminist thinkers have not consistently interpreted technology and science as emancipative and liberating for the feminist movement. Because technological development is mostly embedded in social, political, and economic systems that are patriarchally hierarchized, many feminists criticized the structures of dominance, marginalization and oppression inherent in numerous technologies. Therefore, the question of defining and ascribing responsibility in technics and science is essential for this anthology – regarding for instance the technological transformation of labor, the life in the information society, and the relationship between humans and machines.

Ecofeminist Science Fiction
  • Language: en
  • Pages: 156

Ecofeminist Science Fiction

  • Type: Book
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  • Published: 2021-04-29
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  • Publisher: Routledge

Ecofeminist Science Fiction: International Perspectives on Gender, Ecology, and Literature provides guidance in navigating some of the most pressing dangers we face today. Science fiction helps us face problems that threaten the very existence of humankind by giving us the emotional distance to see our current situation from afar, separated in our imaginations through time, space, or circumstance. Extrapolating from contemporary science, science fiction allows a critique of modern society, imagining more life-affirming alternatives. In this collection, ecocritics from five continents scrutinize science fiction for insights into the fundamental changes we need to make to survive and thrive as...

Narrative Mechanics
  • Language: en
  • Pages: 363

Narrative Mechanics

What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

Digital Visual Effects in Cinema
  • Language: en
  • Pages: 271

Digital Visual Effects in Cinema

Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.

Attorneys and Agents Registered to Practice Before the U.S. Patent and Trademark Office
  • Language: en
  • Pages: 614

Attorneys and Agents Registered to Practice Before the U.S. Patent and Trademark Office

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

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