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How To: MOBA - LoL / Dota
  • Language: en
  • Pages: 5

How To: MOBA - LoL / Dota

These are just a few simple guidelines to take into consideration when playing a new MOBA game that will increase your awareness and performance. If you are tying to get your friends into MOBA games and would like to speed their progress along, this is just the E-Book you are looking for. Its rather short, but contains many essential MOBA lessons and concepts for new players.

MOBA Games
  • Language: en
  • Pages: 35

MOBA Games

Learn the history and common features of multi-player online battle arena games. Short paragraphs of easy-to-read text and plenty of colorful photos make reading simple and exciting. The book also includes a table of contents, fun facts, sidebars, comprehension questions, a glossary, an index, and a list of resources for further reading.

Notebook
  • Language: en
  • Pages: 110

Notebook

  • Type: Book
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  • Published: 2019-12-23
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  • Publisher: Unknown

College Ruled Color Paperback. Size: 6 inches x 9 inches. 55 sheets (110 pages for writing). League Legends Lol Game Leagueoflegends Gaming Moba Cha. 157702378373

Euro-Par 2000 Parallel Processing
  • Language: en
  • Pages: 1395

Euro-Par 2000 Parallel Processing

Euro-Par – the European Conference on Parallel Computing – is an international conference series dedicated to the promotion and advancement of all aspects of parallel computing. The major themes can be divided into the broad categories of hardware, software, algorithms, and applications for parallel computing. The objective of Euro-Par is to provide a forum within which to promote the dev- opment of parallel computing both as an industrial technique and an academic discipline, extending the frontier of both the state of the art and the state of the practice. This is particularlyimportant at a time when parallel computing is - dergoing strong and sustained development and experiencing rea...

Online Battle Arena Esports
  • Language: en
  • Pages: 33

Online Battle Arena Esports

You don't need to wield huge weapons, wear armor, or cast powerful magic in real life to defeat your opponents and claim the prize. With plenty of practice, quick reflexes, and great teamwork, players of League of Legends, Dota 2, and other multiplayer online battle arena games can hit the big-time on the esports scene. Championship titles, fame, and enormous cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about MOBA game esports leagues and what it takes to compete full-time as a professional esport gamer.

Everything You Need to Know about League of Legends
  • Language: en
  • Pages: 124

Everything You Need to Know about League of Legends

  • Type: Book
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  • Published: 2019-08-31
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  • Publisher: Unknown

League of Legends (LOL) was first released in 2009 and was one of the first games which were free to play for everyone having Internet access. This was probably the biggest factor as to why so many people consider LOL as a revolutionary game in the MOBA genre.In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure that lies at the heart of a base protected by defensive structures, although other distinct game modes exist as well. Each League of Legends match is discrete, with all cha...

Natural Language Processing and Chinese Computing
  • Language: en
  • Pages: 885

Natural Language Processing and Chinese Computing

This three-volume set constitutes the refereed proceedings of the 12th National CCF Conference on Natural Language Processing and Chinese Computing, NLPCC 2023, held in Foshan, China, during October 12–15, 2023. The ____ regular papers included in these proceedings were carefully reviewed and selected from 478 submissions. They were organized in topical sections as follows: dialogue systems; fundamentals of NLP; information extraction and knowledge graph; machine learning for NLP; machine translation and multilinguality; multimodality and explainability; NLP applications and text mining; question answering; large language models; summarization and generation; student workshop; and evaluation workshop.

Research Anthology on Game Design, Development, Usage, and Social Impact
  • Language: en
  • Pages: 2034

Research Anthology on Game Design, Development, Usage, and Social Impact

  • Type: Book
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  • Published: 2022-10-07
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  • Publisher: IGI Global

Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Developm...

HCI in Games
  • Language: en
  • Pages: 360

HCI in Games

This two-volume set of HCI-Games 2023, constitutes the refereed proceedings of the 5th International Conference on HCI in Games, held as Part of the 24th International Conference, HCI International 2023, which took place in July 2023 in Copenhagen, Denmark. The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from 7472 submissions. The HCI in Games 2023 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.