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Fostering Inclusive Education With AI and Emerging Technologies
  • Language: en
  • Pages: 412

Fostering Inclusive Education With AI and Emerging Technologies

  • Type: Book
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  • Published: 2024-10-24
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  • Publisher: IGI Global

The rapid advancement of artificial intelligence (AI) and emerging technologies presents a transformative opportunity for the field of education by fostering greater inclusivity and accessibility. AI-powered tools can personalize learning experiences, adapting to the unique needs of students with diverse learning styles, abilities and backgrounds. Emerging technologies can provide immersive and interactive experiences that break down barriers for students with disabilities or those in remote or underserved areas. These technologies have the potential to create a more equitable educational environment, ensuring that all learners, regardless of their circumstances, have the opportunity to succ...

Power of Persuasive Educational Technologies in Enhancing Learning
  • Language: en
  • Pages: 596

Power of Persuasive Educational Technologies in Enhancing Learning

  • Type: Book
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  • Published: 2024-08-09
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  • Publisher: IGI Global

In the domains of education, learners tend to lose interest over time when they are being forced to learn. While the use of extrinsic rewards could motivate learners to a certain degree, it is not ideal as a long-term approach. Instead, learners should be inspired and ignited by the passion for learning itself. Persuasion, which refers to a symbolic process that adopts communication as a medium to achieve behavioral and attitudinal change, holds the potential to convince students to act in such a way. Power of Persuasive Educational Technologies in Enhancing Learning addresses the needs of future generation classroom through leveraging the art and science of persuasion to be incorporated into pedagogical, andragogical and Heutagogical approaches in teaching and learning while also utilizing various technologies. Also, this book offers novel and practical proposition and precedent to be employed in training, classrooms, higher institutions and more with the aim of reaching readers such as educators, academicians, researchers, scholars, instructors, instructional designers, and even students.

Teaching Graphic Novels
  • Language: en
  • Pages: 258

Teaching Graphic Novels

Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!

Creativity & Innovation
  • Language: en
  • Pages: 468

Creativity & Innovation

  • Type: Book
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  • Published: 2021-03-17
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  • Publisher: Notion Press

“Creativity and innovation are to events, what the heart and soul are to the living.” The book aims at encouraging readers to capture the traits and develop skills for enhancing their creative and innovative capabilities, cultivating the culture of creativity and innovation. Creativity is inventiveness with new ideas; critical thinking is generating and selecting ideas; and innovation turns creativity into products, processes and services. Creativity + Critical thinking + Innovation = Path of Desired Change The primary difference between creativity and innovation is that the former refers to conceiving a new idea while the latter involves converting that idea into a marketable commodity. Creativity and innovation are an attempt to gain a competitive advantage. Organizations are now focusing on enhancing their employees’ creativity and not merely developing their technical competencies and skills. Undoubtedly, creativity is the most important human resource of all without which there would be no progress, and we would be forever repeating the same patterns. Innovation is at the heart of all successful companies.

Mobile Learning Applications in Early Childhood Education
  • Language: en

Mobile Learning Applications in Early Childhood Education

"This book explores the methods and applications of mobile learning techniques and strategies within diversified teaching settings"--

Cases on 3D Technology Application and Integration in Education
  • Language: en
  • Pages: 456

Cases on 3D Technology Application and Integration in Education

  • Type: Book
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  • Published: 2013-01-31
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  • Publisher: IGI Global

Cases on 3D Technology Application and Integration in Education highlights the use of 3D technologies in the educational environment and the future prospects of adaption and evolution beyond the traditional methods of teaching. This comprehensive collection of research aims to provide instructors and researchers with a solid foundation of information on 3D technology.

Visible Learning and the Science of How We Learn
  • Language: en
  • Pages: 368

Visible Learning and the Science of How We Learn

  • Type: Book
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  • Published: 2013-10-08
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  • Publisher: Routledge

On publication in 2009 John Hattie’s Visible Learning presented the biggest ever collection of research into what actually work in schools to improve children’s learning. Not what was fashionable, not what political and educational vested interests wanted to champion, but what actually produced the best results in terms of improving learning and educational outcomes. It became an instant bestseller and was described by the TES as revealing education’s ‘holy grail’. Now in this latest book, John Hattie has joined forces with cognitive psychologist Greg Yates to build on the original data and legacy of the Visible Learning project, showing how it’s underlying ideas and the cutting ...

Assessing Children's Vision
  • Language: en
  • Pages: 420

Assessing Children's Vision

Presents an overview of the issues associated with the assessment of young children's vision for optometrists and optometry students. A practical rather than scholarly guide, which includes both experimental data and step-by-step instructions on how to use the techniques. Topics include the importance of early visual assessment, ocular health, contrast sensitivity, and eye movements. Annotation copyrighted by Book News, Inc., Portland, OR

Constructivist Instructional Design (C-ID)
  • Language: en
  • Pages: 528

Constructivist Instructional Design (C-ID)

  • Type: Book
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  • Published: 2009-07-01
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  • Publisher: IAP

This book is about emerging models of design that are just beginning to be used by ID types. They are based on constructivist and chaos (non-linear systems or "soft systems") theory. This book provides constructivist instructional design (C-ID) theorists with an opportunity to present an extended version of their design model. After an introductory chapter on the history of instructional design models, and a chapter on the guiding principles of C-ID, the creators of six different C-ID models introduce and explain their models. A final chapter compares the models, discusses the future of C-ID models, and discusses the ways constructivist designers and scholars can interact with, and work with, instructional technologists who use different paradigms.

How the Web was Born
  • Language: en
  • Pages: 396

How the Web was Born

In 1994 a computer program called the Mosaic browser transformed the Internet from an academic tool into a telecommunications revolution. Now a household name, the World Wide Web is part of the modern communications landscape with tens of thousands of servers providing information to millions of users. Few people, however, realize that the Web was born at CERN, the European Laboratory for Particle Physics, in Geneva, and that it was invented by an Englishman, Tim Berners-Lee. This new book, published in the Popular Science list in Oxford Paperbacks, tells how the idea for the Web came about at CERN, how it was developed, and how it was eventually handed over for free for the rest of the world to use. This is the first book-length account of the Web's development and it includes interview material with the key players in the story.