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'HyperReality is a technological capability like nanotechnology, human cloning and artificial intelligence. Like them, it does not as yet exist in the sense of being clearly demonstrable and publicly available. Like them, it is maturing in laboratories where the question "if" has been replaced by the question "when?" and like them, the implications of its appearance as a basic infrastructure technology are profound and merit careful consideration.' - Nobuyoshi Terashima What comes after the Internet? Imagine a world where it is difficult to tell if the person standing next to you is real or a virtual reality, and whether they have human intelligence or artificial intelligence; a world where ...
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
These two volumes constitute the refereed proceedings of the Third Asian Conference on Computer Vision, ACCV'98, held in Hong Kong, China, in January 1998. The volumes present together a total of 58 revised full papers and 112 revised posters selected from over 300 submissions. The papers are organized in topical sections on biometry, physics-based vision, color vision, robot vision and navigation, OCR and applications, low-level processing, active vision, face and hand posture recognition, segmentation and grouping, computer vision and virtual reality, motion analysis, and object recognition and modeling.
This volume is the second part of a four-volume set (CCIS 190, CCIS 191, CCIS 192, CCIS 193), which constitutes the refereed proceedings of the First International Conference on Computing and Communications, ACC 2011, held in Kochi, India, in July 2011. The 72 revised full papers presented in this volume were carefully reviewed and selected from a large number of submissions. The papers are organized in topical sections on database and information systems; distributed software development; human computer interaction and interface; ICT; internet and Web computing; mobile computing; multi agent systems; multimedia and video systems; parallel and distributed algorithms; security, trust and privacy.
Large-scale video networks are of increasing importance in a wide range of applications. However, the development of automated techniques for aggregating and interpreting information from multiple video streams in real-life scenarios is a challenging area of research. Collecting the work of leading researchers from a broad range of disciplines, this timely text/reference offers an in-depth survey of the state of the art in distributed camera networks. The book addresses a broad spectrum of critical issues in this highly interdisciplinary field: current challenges and future directions; video processing and video understanding; simulation, graphics, cognition and video networks; wireless vide...
This book constitutes the thoroughly referred post-proceedings of the 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005, held in Santiago de Compostela, Spain in November 2005. The 48 revised full papers presented together with an invited paper were carefully selected during two rounds of reviewing and improvement from an initial total of 147 submissions. The papers span the entire spectrum of artificial intelligence from foundational and theoretical issues to advanced applications in various fields.
The four-volume set comprising LNCS volumes 3021/3022/3023/3024 constitutes the refereed proceedings of the 8th European Conference on Computer Vision, ECCV 2004, held in Prague, Czech Republic, in May 2004. The 190 revised papers presented were carefully reviewed and selected from a total of 555 papers submitted. The four books span the entire range of current issues in computer vision. The papers are organized in topical sections on tracking; feature-based object detection and recognition; geometry; texture; learning and recognition; information-based image processing; scale space, flow, and restoration; 2D shape detection and recognition; and 3D shape representation and reconstruction.
Visual shape analysis plays a fundamental role in perception by man and by computer, allowing for inferences about properties of objects and scenes in the physical world. Mathematical approaches to describing visual form can benefit from the use of representations that simultaneously capture properties of an object's outline as well as its interior. Motivated by the success of medial models, this doctoral thesis revisits a quantity related to medial axis computations, the average outward flux of the gradient of the Euclidean distance function from a boundary, and then addresses three distinct problems using this measure. First, I consider the problem of view sphere partitioning for view-base...
Exploration of Visual Data presents latest research efforts in the area of content-based exploration of image and video data. The main objective is to bridge the semantic gap between high-level concepts in the human mind and low-level features extractable by the machines. The two key issues emphasized are "content-awareness" and "user-in-the-loop". The authors provide a comprehensive review on algorithms for visual feature extraction based on color, texture, shape, and structure, and techniques for incorporating such information to aid browsing, exploration, search, and streaming of image and video data. They also discuss issues related to the mixed use of textual and low-level visual features to facilitate more effective access of multimedia data. Exploration of Visual Data provides state-of-the-art materials on the topics of content-based description of visual data, content-based low-bitrate video streaming, and latest asymmetric and nonlinear relevance feedback algorithms, which to date are unpublished.