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Ingress: The Niantic Project Files, Volume 1
  • Language: en
  • Pages: 419

Ingress: The Niantic Project Files, Volume 1

What is the Niantic Project? In November 2012, a series of leaks began to emerge, revealing a conspiracy that would reshape the destiny of mankind. Exotic Matter Portals, Ordered Data, a mind-altering signal that some say can change the way we think, and Ingress, a government tool camouflaged as a mobile phone game. P.A. Chapeau’s Investigation began with revelations about ‘The Niantic Project,’ a secret government think tank run by a defunct intelligence agency, and continued on, ultimately revealing a hidden movement to co-opt the highest positions of leadership in governments and cultural power-centers worldwide. From the initial discovery of the Niantic Project in The Sphere of Weirdness to the unearthing of a global conspiracy in Operation Cassandra, each document from P.A. Chapeau’s daily investigation is presented here, in Volume 1 of The Niantic Project Files.

The Niantic Project: Ingress
  • Language: en
  • Pages: 194

The Niantic Project: Ingress

When she first agreed to lead the research team of the Niantic Project, Dr. Devra Bogdanovich knew she was headed into the unknown. What she never could have imagined is where her dangerous, and potentially world-changing, exploration of Exotic Matter would lead her. After the chaos of the evening known as Epiphany Night explodes into murder and betrayal, the NIA seeks other ways to continue the ongoing research while Devra finds herself on the run and ensnared in a game of cat and mouse with the most powerful thinking machine ever created, a detection algorithm known as ADA. As ADA follows her digital trail, Devra is also pursued by both a relentless assassin and a rogue NIA agent. Now determined to restart her quest for understanding this transdimensional building block known as Exotic Matter, Devra recruits a team of her own to stop Niantic and uncover the ultimate truth of XM. Is it the key to unlocking an enlightened future? Or is it a tool for the ultimate enslavement of mankind?

Ingress: The Niantic Project Files, Volume 2
  • Language: en
  • Pages: 382

Ingress: The Niantic Project Files, Volume 2

A year into the investigation, P.A. Chapeau must come to terms with his role in two tragedies: The death of Carrie Campbell, a brave, visionary woman who sacrificed herself to save human civilization from self-destruction, and the takeover of a human mind by an AI that he helped create. Chapeau walks away, leaving the duty of uncovering the truth about Exotic Matter to the mysterious Verity Seke, and there’s much to investigate: An ancient society that has been protecting the secrets of XM-induced immortality, the resurrection of an Enlightened leader, and a desperate movement to save humanity from embarking on a path to its own destruction. From the efforts to resurrect Roland Jarvis in 13MAGNUS to Hank Johnson’s Recursion, each document from Verity Seke’s daily investigation is presented here, in Volume 2 of The Niantic Project Files.

Gaming and Extremism
  • Language: en
  • Pages: 143

Gaming and Extremism

Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential nexus between gaming and extremism has become a key area of concern for researchers, policymakers, and practitioners seeking to prevent and counter radicalization and this book offers insights into key trends and debates, future directions, and potential prevention efforts. This includes the exploration of how g...

Clusters of Innovation in the Age of Disruption
  • Language: en
  • Pages: 480

Clusters of Innovation in the Age of Disruption

This book is about innovation ecosystems, Clusters of Innovation (COI) and the Global Networks of Clusters of Innovation (GNCOI) they naturally form. What is innovation and why is it important to us? Innovation is nothing less than the ability for constructive response and adaptation to change. The cause and catalyst for that change is frequently identified as technology and its unceasing pressure to improve on existing solutions and address unmet needs. The last decade has painfully demonstrated that exogenous environmental shocks are also sources of change that call for innovative responses, ranging from the obvious challenges such as global warming and Covid-19 to the more subtle social and political perturbations of our time.

Studying Digital Media Audiences
  • Language: en
  • Pages: 227

Studying Digital Media Audiences

This volume addresses ongoing debates in the field of audience research by exploring relevant conceptual and methodological issues concerning the systematic study of digital audiences.

The Alignment Ingress
  • Language: en
  • Pages: 112

The Alignment Ingress

From New York Times bestselling author Thomas Greanias — A New Adventure and a New Hero The wait is over for fans of the worldwide bestselling Raising Atlantis novels. Archaeologist Conrad Yeats and Serena Serghetti return for the first time since The Atlantis Revelation in an all-new adventure that introduces adventurer and "exotic matter" tracker Hank Johnson. Their quest takes them to the dark heart of Africa in search of the secret behind King Solomon's gold. But they unleash the curse of the legendary Queen of Sheba and must stop an ancient evil before it destroys the world. The Alignment: Ingress is your portal into the larger world of Ingress, the new augmented reality experience from Google's own Niantic Labs. Now you too, like Hank Johnson, can track exotic matter or XM, join the Enlightened or Resistance factions, and open your own transdimensional portals around the globe--and glimpse what's on the other side. Visit www.ingress.com to learn how you can experience Ingress for yourself. Watch the book trailer at http://www.youtube.com/watch?v=B7Aad1zYEwA

Ingress: Level 8
  • Language: en
  • Pages: 56

Ingress: Level 8

An intense night takes an unexpected turn as the Niantic Project Laboratory located inside of CERN is finally shuttered. But the mysterious origins of Exotic Matter, and its potential for mankind, are too important for the corporations interested in exploiting it, and they converge on what was once the NIA's prized project, intent on getting their hands on the remaining researchers at the facility. However, what starts as a military operation quickly takes a turn into the unknown as other dangerous players with their own agendas also arrive on the scene, intent on turning the chaos to their own advantage, and redefining the future of Exotic Matter.

Is Your Brand Ready to Stretch into New Categories?
  • Language: en
  • Pages: 75

Is Your Brand Ready to Stretch into New Categories?

  • Type: Book
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  • Published: 2019-01-01
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  • Publisher: Brand Alive

Use a proven scoring system to decide if your brand is ready to stretch, avoid catastrophic failures, know how to get your brand ready to expand and extend if it scores badly and build on your brand’s strengths if it scores well.

Entertainment Computing and Serious Games
  • Language: en
  • Pages: 491

Entertainment Computing and Serious Games

This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.