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Beyond the Creative Species
  • Language: en
  • Pages: 417

Beyond the Creative Species

  • Type: Book
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  • Published: 2021-02-23
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  • Publisher: MIT Press

A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

Interactive Experience in the Digital Age
  • Language: en
  • Pages: 275

Interactive Experience in the Digital Age

The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.

Documents of the Senate of the State of New York
  • Language: en
  • Pages: 1416

Documents of the Senate of the State of New York

  • Type: Book
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  • Published: 1897
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  • Publisher: Unknown

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Evolutionary and Biologically Inspired Music, Sound, Art and Design
  • Language: en
  • Pages: 246

Evolutionary and Biologically Inspired Music, Sound, Art and Design

  • Type: Book
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  • Published: 2012-03-23
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  • Publisher: Springer

This book constitutes the refereed proceedings of the First International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2012, held in Málaga, Spain, in April 2012, colocated with the Evo* 2012 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. Due to its significant growth in the last 10 years, this 10th EvoMUSART event has become an Evo* conference in 2012. The 15 revised full papers and 5 poster papers presented were carefully reviewed and selected from 43 submissions. They cover a wide range of topics reflecting the current state of research in the field, including theory, generation, computer aided creativity, computational creativity, and automation.

Applications of Evolutionary Computing
  • Language: en
  • Pages: 857

Applications of Evolutionary Computing

  • Type: Book
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  • Published: 2009-04-11
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  • Publisher: Springer

The year 2009 celebrates the bicentenary of Darwin’s birth and the 150th - niversary of the publication of his seminal work, On the Origin of Species.If this makes 2009 a special year for the research community working in biology and evolution, the ?eld of evolutionary computation (EC) also shares the same excitement. EC techniques are e?cient, nature-inspired planning and optimi- tion methods based on the principles of natural evolution and genetics. Due to their e?ciency and simple underlying principles, these methods can be used in the context of problem solving, optimization, and machine learning. A large and ever-increasing number of researchers and professionals make use of EC te- niques in various application domains. ThisvolumepresentsacarefulselectionofrelevantECapplicationscombined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and can help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving.

Applications of Evolutionary Computation
  • Language: en
  • Pages: 504

Applications of Evolutionary Computation

This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.

Computers and Creativity
  • Language: en
  • Pages: 441

Computers and Creativity

This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity ...

The Oxford Handbook of Algorithmic Music
  • Language: en
  • Pages: 713

The Oxford Handbook of Algorithmic Music

Featuring chapters by emerging and established scholars as well as by leading practitioners in the field, this Handbook both describes the state of algorithmic composition and also set the agenda for critical research on and analysis of algorithmic music.

Teacher Induction and Mentoring
  • Language: en
  • Pages: 226

Teacher Induction and Mentoring

The ordeals and stresses of the first year of teaching have often been cited as reasons why many new teachers become discouraged and even abandon their teaching careers. One strategy that has proven successful in providing support to novice teachers is to match them with experienced classroom teachers, or mentors, in order to ease their induction into teaching. Mentoring also provides a meaningful challenge for experienced successful teachers. As more districts begin to implement mentoring and induction programs, they will need information and models to answer basic questions regarding how mentors are selected and how schools can provide training and support to all personnel involved in such programs. This book provides an overview of the induction into teaching and mentoring processes, describes five effective school-based models, and reports the results of a large-scale study of those elements found to be most helpful by experienced mentor teachers.

Artificial Intelligence in Music, Sound, Art and Design
  • Language: en
  • Pages: 431

Artificial Intelligence in Music, Sound, Art and Design

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