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Metaheuristics, and evolutionary algorithms in particular, are known to provide efficient, adaptable solutions for many real-world problems, but the often informal way in which they are defined and applied has led to misconceptions, and even successful applications are sometimes the outcome of trial and error. Ideally, theoretical studies should explain when and why metaheuristics work, but the challenge is huge: mathematical analysis requires significant effort even for simple scenarios and real-life problems are usually quite complex. In this book the editors establish a bridge between theory and practice, presenting principled methods that incorporate problem knowledge in evolutionary alg...
The year 2009 celebrates the bicentenary of Darwin’s birth and the 150th - niversary of the publication of his seminal work, On the Origin of Species.If this makes 2009 a special year for the research community working in biology and evolution, the ?eld of evolutionary computation (EC) also shares the same excitement. EC techniques are e?cient, nature-inspired planning and optimi- tion methods based on the principles of natural evolution and genetics. Due to their e?ciency and simple underlying principles, these methods can be used in the context of problem solving, optimization, and machine learning. A large and ever-increasing number of researchers and professionals make use of EC te- niques in various application domains. ThisvolumepresentsacarefulselectionofrelevantECapplicationscombined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and can help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving.
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014. The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion.
Constituting the thoroughly refereed post-conference proceedings of the twelfth Advances in Computer Games conference held in Spain in 2009, the 20 revised full papers cover topics from Bayesian modeling to incongruity theory and data assurance.
This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.
This book is based on the papers presented at the International Conference on Arti?cial Neural Networks, ICANN 2001, from August 21–25, 2001 at the - enna University of Technology, Austria. The conference is organized by the A- trian Research Institute for Arti?cal Intelligence in cooperation with the Pattern Recognition and Image Processing Group and the Center for Computational - telligence at the Vienna University of Technology. The ICANN conferences were initiated in 1991 and have become the major European meeting in the ?eld of neural networks. From about 300 submitted papers, the program committee selected 171 for publication. Each paper has been reviewed by three program committee m...
This volume contains the proceedings of the First Workshop “Matemáticos Mexicanos Jóvenes en el Mundo”, held from August 22–24, 2012, at Centro de Investigación en Matemáticas (CIMAT) in Guanajuato, Mexico. - See more at: http://bookstore.ams.org/conm-657/#sthash.cUjwTcvX.dpuf This volume contains the proceedings of the First Workshop "Matemáticos Mexicanos Jóvenes en el Mundo", held from August 22-24, 2012, at Centro de Investigación en Matemáticas (CIMAT) in Guanajuato, Mexico. One of the main goals of this meeting was to present different research directions being pursued by young Mexican mathematicians based in other countries, such as Brazil, Canada, Colombia, Estonia, Ger...
We are very pleased to present to you this LNCS volume, the proceedings of the 11th International Conference on Parallel Problem Solving from Nature (PPSN 2010). PPSN is one of the most respected and highly regarded c- ference series in evolutionary computation, and indeed in natural computation aswell.Thisbiennialeventwas?rstheldinDortmundin1990, andtheninBr- sels (1992), Jerusalem (1994), Berlin (1996), Amsterdam (1998), Paris (2000), Granada (2002), Birmingham (2004), Reykjavik (2006) and again in Dortmund in 2008. PPSN 2010 received 232 submissions. After an extensive peer review p- cess involving more than 180 reviewers, the program committee chairs went through all the review reports a...
The field of Intelligent Systems and Applications has expanded enormously during the last two decades. Theoretical and practical results in this area are growing rapidly due to many successful applications and new theories derived from many diverse problems. This book is dedicated to the Intelligent Systems and Applications in many different aspects. In particular, this book is to provide highlights of the current research in Intelligent Systems and Applications. It consists of research papers in the following specific topics: l Graph Theory and Algorithms l Interconnection Networks and Combinatorial Algorithms l Artificial Intelligence and Fuzzy Systems l Database, Data Mining, and Informat...
This book constitutes the refereed proceedings of the 9th International Conference on Parallel Problem Solving from Nature, PPSN 2006. The book presents 106 revised full papers covering a wide range of topics, from evolutionary computation to swarm intelligence and bio-inspired computing to real-world applications. These are organized in topical sections on theory, new algorithms, applications, multi-objective optimization, evolutionary learning, as well as representations, operators, and empirical evaluation.