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The Bear Who Wasn't There
  • Language: en
  • Pages: 43

The Bear Who Wasn't There

A delightful children’s book “filled with surreal gags about prepositions and adverbs, cheerful absurdity, and down the rabbit hole-style musings” (School Library Journal). One day, a few minutes after Once Upon a Time, a bear awakes to find he has lost something very important: himself! He sets out into the Fabulous Forest to find himself, using only a few clues scrawled on a piece of paper: the bear he's looking for is a nice bear; he is a happy bear; and he’s very handsome too! These sound like pretty good qualities to Bear, and so begins his memorable journey. With the help of critters like the Convenience Cow, the Lazy Lizard, the Turtle Taxi, and the Penultimate Penguin, Bear f...

Unruly Media
  • Language: en
  • Pages: 366

Unruly Media

Unruly Media is the first book to account for the current audiovisual landscape across media and platform. It includes new theoretical models and close readings of current media as well as the oeuvre of popular and influential directors.

Billboard
  • Language: en
  • Pages: 766

Billboard

  • Type: Magazine
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  • Published: 2010-01-09
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  • Publisher: Unknown

In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.

The Bear Who Wasn't There
  • Language: en
  • Pages: 42

The Bear Who Wasn't There

A delightful children’s book “filled with surreal gags about prepositions and adverbs, cheerful absurdity, and down the rabbit hole-style musings” (School Library Journal). One day, a few minutes after Once Upon a Time, a bear awakes to find he has lost something very important: himself! He sets out into the Fabulous Forest to find himself, using only a few clues scrawled on a piece of paper: the bear he's looking for is a nice bear; he is a happy bear; and he’s very handsome too! These sound like pretty good qualities to Bear, and so begins his memorable journey. With the help of critters like the Convenience Cow, the Lazy Lizard, the Turtle Taxi, and the Penultimate Penguin, Bear f...

Computer Animation
  • Language: en
  • Pages: 179

Computer Animation

What is Computer Animation Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Computer animation Chapter 2: Animation Chapter 3: Stop motion Chapter 4: Animator Chapter 5: Visual effects Chapter 6: Motion capture Chapter 7: Traditional animation Chapter 8: Real-time computer graphics Chapter 9: Computer facial animation Chapter 10: Virtual cinematography (II) Answering the public top questions about computer animation. (III) Real world examples for the usage of computer animation in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Computer Animation.

Stand-Out Shorts
  • Language: en
  • Pages: 314

Stand-Out Shorts

Making movies is no different than any other creative work - don't wait to be told you're good enough, just pick up a camera and start! Use this book to find out the essentials that work for most people, then go ahead and add your own ideas. Stand-Out Shorts is a distillation of the basics you need to know, packed into a small space. Road-tested by emerging filmmakers like you, this book offers real experience, real interviews and tried and tested ideas and techniques to offer the simplest, most direct way to get started making movies. Loaded with check lists, tools, handy reference charts, this book covers just what you need to know to start: nothing more, nothing less.

Frame-By-Frame Stop Motion
  • Language: en
  • Pages: 215

Frame-By-Frame Stop Motion

In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and exciting approach to animation. With over 25 years professional experience, industry veteran, Tom Gasek presents a comprehensive guide to stop motion animation without the focus on puppetry or model animation. With tips, tricks and hands-on exercises, Frame by Frame will help both experienced and novice filmmakers get the most effective results from this underutilized branch of animation. Practical insight and inspiration from leading filmmakers like PES (Western Spaghetti Creator, Time Magazine's #2 Viral Video of 2008), Dave Borthwick, of the Bolex Brothers and more! The accompanying website will include further content driven examples, indexes of stop motion software, a recommended film list and tools and resources for the beginner and intermediate stop motion artist, animators and filmmakers.

Animation: A World History
  • Language: en
  • Pages: 427

Animation: A World History

  • Type: Book
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  • Published: 2015-11-06
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  • Publisher: CRC Press

A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Volume III catches y...

The Oxford Handbook of Sound and Image in Digital Media
  • Language: en
  • Pages: 833

The Oxford Handbook of Sound and Image in Digital Media

  • Categories: Art

This collection surveys the contemporary landscape of audiovisual media. Contributors from image and sound studies explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, experimental film, documentaries, video art, pornography, theater, and electronic music.

YouTube and Video Marketing
  • Language: en
  • Pages: 1013

YouTube and Video Marketing

A complete, task-based guide to developing, implementing, and tracking a video marketing strategy Online video marketing is crucial in today's marketplace. This guide teaches you proven, practical guidelines for developing and implementing video marketing for your organization. If you're a marketer, advertising professional, consultant, or small business owner, here's a relevant guide to understanding video marketing tactics, developing a strategy, implementing the campaign, and then measuring results. You'll find extensive coverage of keyword strategies and video optimization, distribution and promotion strategies to other sites and blogs, YouTube advertising opportunities, and crucial metr...