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Journal of the Board of Supervisors of the County of Albany
  • Language: en
  • Pages: 370

Journal of the Board of Supervisors of the County of Albany

  • Type: Book
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  • Published: 1879
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  • Publisher: Unknown

None

Dimensions of Human Behavior
  • Language: en
  • Pages: 625

Dimensions of Human Behavior

  • Type: Book
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  • Published: 2008
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  • Publisher: SAGE

Organized around time, the Third Edition of Dimensions of Human Behavior: The Changing Life Course helps students understand the relationship between time and human behavior. Using a life course perspective, author Elizabeth D. Hutchison shows how the multiple dimensions of person and environment work together with dimensions of time to produce patterns in unique life course journeys. The Third Edition is updated and revised to respond to the rapidity of changes in complex societies. New to the Third Edition Examines our increasing global interdependence: The human life course is placed in global context. Recognizes scientific advancements: Advances in neuroscience have been incorporated throughout the chapters. Emphasizes group-based diversity: More content has been added on the effects of gender, race, ethnicity, social class, sexual orientation, and disability on life course trajectories. Reorganizes family dynamics: Greater attention has been given to the role of fathers. Reflects contemporary issues: New case studies, exhibits, and Web resources have been added to provide the most up-to-date information.

Handbook of Cerebrovascular Disease and Neurointerventional Technique
  • Language: en
  • Pages: 857

Handbook of Cerebrovascular Disease and Neurointerventional Technique

Fully revised and updated, the Handbook serves as a practical guide to endovascular methods and as a concise reference for neurovascular anatomy and published data about cerebrovascular disease from a neurointerventionalist’s perspective. Divided into three parts, the book covers: Fundamentals of neurovascular anatomy and basic angiographic techniques; Interventional Techniques and endovascular methods, along with useful device information and tips and tricks for daily practice; Specific Disease States, with essential clinical information about commonly encountered conditions. New features in the 2nd Edition include: Global Gems that illuminate aspects of the field outside the United States; Angio-anatomic and angio-pathologic image correlates; Newly released clinical study results influencing neurointerventional practice; Information on emerging technologies in this rapidly advancing field. The Handbook is a vital resource for all clinicians involved in neurointerventional practice, including radiologists, neurosurgeons, neurologists, cardiologists, and vascular surgeons.

House documents
  • Language: en
  • Pages: 1244

House documents

  • Type: Book
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  • Published: 1894
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  • Publisher: Unknown

None

Queer Technologies
  • Language: en
  • Pages: 153

Queer Technologies

Queer Technologies: Affordances, Affect, Ambivalence presents new scholarship that addresses queer media and practices across a wide range of media, including television, music, zines, video games, mobile applications, and online spaces. Contributors engage with critical contemporary concepts such as counterpublics, affect, temporality, non-binary practices, queer technique, and transmediation to productively explore intersections among communication and media studies and cutting-edge queer and transgender theory. This book was originally published as a special issue of Critical Studies in Media Communication.

Journal of the Board of Supervisors of Albany County
  • Language: en
  • Pages: 366

Journal of the Board of Supervisors of Albany County

  • Type: Book
  • -
  • Published: 1879
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  • Publisher: Unknown

None

Directory, Aviation Medical Examiners
  • Language: en
  • Pages: 324

Directory, Aviation Medical Examiners

  • Type: Book
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  • Published: 1972
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  • Publisher: Unknown

None

信息通讯技术(ICT)与加纳中小企业成长(英文版)
  • Language: en
  • Pages: 154

信息通讯技术(ICT)与加纳中小企业成长(英文版)

《信息通信技术(ICT)与加纳中小企业成长(英文版)/电子科技大学西非研究系列丛书》首先建立了影响加纳中小企业发展的因素的概念模型与研究假设,在分析已有理论与模型优缺点的基础上,对模型进行了。其数据样本涵盖了制造业、服务业、零售业、建筑业等领域的国有与民营企业。 《信息通信技术(ICT)与加纳中小企业成长(英文版)/电子科技大学西非研究系列丛书》提出,绩效预期、信息通讯技术创新以及公司特征是加纳中小企业经营者在进行公司信息通讯技术创新时需要关注的三项重要因素。社会影响、促进因素以及外界压力等变量也都会

Representing Conflicts in Games
  • Language: en
  • Pages: 233

Representing Conflicts in Games

This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume will interest scholars and students working in fields such as game studies, media studies, and war studies.

Videogames Studies: Concepts, Cultures, and Communication
  • Language: en
  • Pages: 160

Videogames Studies: Concepts, Cultures, and Communication

  • Type: Book
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  • Published: 2020-04-14
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  • Publisher: BRILL

This volume was first published by Inter-Disciplinary Press in 2011. Videogame Studies: Concepts, Cultures, and Communication explores the ever-expanding field of game studies. Included in this volume is the research and insights of experts in multiple interdisciplinary fields, focused on the construction of new frameworks for understanding games as narrative artifacts, technological systems, cultural indicators, social communities, educators, and works of art. Games and game-structures permeate every aspect of our lives, and provide more than simple entertainment to the millions of players immersed and engaged in games on a daily basis. The sixteen authors in this volume provide new thought...