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9.99 € Concepts 1
  • Language: en
  • Pages: 62

9.99 € Concepts 1

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LMP 2007
  • Language: en
  • Pages: 1290

LMP 2007

  • Type: Book
  • -
  • Published: 2006
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  • Publisher: Unknown

Volume 1 covers core publishing industry information: book publishers; editorial services and agents; associations, events, courses and awards; and books and magazines for the trade. Volume 2 contains information on service providers and suppliers to the publishing industry. advertising, marketing and publicity; book manufacturing; sales and distribution; and services and suppliers can be found in this volume. Entries generally contain name, address, telephone and other telecommunications data, key personnel, company reportage, branch offices, brief statistics and descriptive annotations. Where applicable, Standard Address Numbers (SANs) have been included. SANs are unique numbers assigned to the addresses of publishers, wholesalers and booksellers. Publishers' entries also contain their assigned ISBN prefixes.

Small Press Record of Books in Print
  • Language: en
  • Pages: 1176

Small Press Record of Books in Print

  • Type: Book
  • -
  • Published: 1990
  • -
  • Publisher: Unknown

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Publishers Directory
  • Language: en
  • Pages: 2166

Publishers Directory

  • Type: Book
  • -
  • Published: 2002
  • -
  • Publisher: Unknown

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Byte
  • Language: en
  • Pages: 1218

Byte

  • Type: Book
  • -
  • Published: 1987-07
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  • Publisher: Unknown

None

The Dragon in World Mythology and Culture
  • Language: en
  • Pages: 261

The Dragon in World Mythology and Culture

  • Type: Book
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  • Published: 2024-08-13
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  • Publisher: McFarland

Dragons are everywhere, seemingly hidden in plain sight. These mythological reptilian monsters date far into known human history in nearly every part of the world and are still prevalent in today's media and entertainment. The wide cultural, geographical, and linguistic diffusion of dragons or dragon-like creatures shows how modern humans have influenced each other through shared tales of monsters while simultaneously hinting at a shared genesis. This book introduces dragon myths and legends from around the world by following human culture's shared evolutionary past via language, folklore, the arts, and commerce. Dragons in folklore, literature, and pop culture are analyzed from Eastern and Western perspectives, leading to a dual analysis of dragons in today's popular culture and media. While other books on the topic have focused primarily on classical sources, or on cataloging various dragon tales in general, this work identifies the subtle yet profound ways in which the dragon figure or related motifs have slyly entered into our collective psyche as participants in the modern, interconnected world.

Pixel Soundtracks
  • Language: en
  • Pages: 273

Pixel Soundtracks

Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including: the history of game music sound technology and chip music interactive and generative music composition how game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in games battle and boss music nostalgia, remakes, and fandom game music concerts and albums Summers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., B...

Cassell & the Publishers Association Directory of Publishing
  • Language: en
  • Pages: 456

Cassell & the Publishers Association Directory of Publishing

  • Type: Book
  • -
  • Published: 1991
  • -
  • Publisher: Unknown

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Game Love
  • Language: en
  • Pages: 284

Game Love

  • Type: Book
  • -
  • Published: 2015-01-09
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  • Publisher: McFarland

What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life--often complicated and frustrating but also exciting and gratifying. This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways--from coding to cosplay--in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.

Continuum and the Publishers Association Directory of Publishing
  • Language: en
  • Pages: 478

Continuum and the Publishers Association Directory of Publishing

  • Type: Book
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  • Published: 1993
  • -
  • Publisher: Unknown

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