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WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Although he’s best known as Nintendo's iconic President of the Americas-immortalized for opening Nintendo’s 2004 E3 presentation with, “My name is Reggie, I'm about kicking ass, I'm about taking names, and we're about making games”-Reggie Fils-Aimé’s story is the ultimate gameplan for anyone looking to beat the odds and achieve success. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that ...
Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media
How Nintendo reclaimed its spot at the top of one of the world's most competitive industries Nintendo was once the dominant force in home video gaming--until Sony and Microsoft pummeled them with powerful new consoles. As those two giants battled each other for market share, Nintendo looked dead and buried. Then, true to its secretive, low-profile approach, Nintendo roared back into the market with its revolutionary Wii console and portable Nintendo DS system. Taking a completely different approach to gaming while embracing its creative roots, the company was back at the top of its game. But how did a struggling Japanese family company, with its origins in nineteenth-century playing cards, c...
Not all games are released equal. The barriers of language and culture can leave our world divided, and this includes the video games that we get the chance to play. Matt Barnes, Dazz Brown and Greg Seago-Curl of DidYouKnowGaming? created the YouTube series Region Locked to offer an insight into the weird and wonderful titles that never left their home countries, and now they bring their expertise to you, the gaming reader. Encounter masterpieces you never knew existed from your favourite series and developers, as well as some utterly bizarre creations that seem so outlandish you might wonder how on earth they were released in the first place, from the trippy, meandering dreamscapes of 1998...
Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture. -- VIZ Media
FOREWORD BY ROBIN SHARMA A Story of Grit, Adversity and Winning the Game of Life LESSONS FOR A LIFE OF STRENGTH, SUCCESS AND REAL IMPACT THE CURVEBALL is an extraordinary story about turning fear into fuel, wounds into wisdom and struggle into spectacular human power. Inspiring, valuable and ultimately transformational, this unique book will help you: • Win the game of life while experiencing joy, peace and grace. • Find the courage to realize your dreams and live your greatness in complex times • Grow more positive and heroic in the face of adversity so troubles become triumphs • Lead a life of authenticity, decency and purpose You have immense gifts within you. The Curveball will show you how to bring them to the world, starting today." COLBY SHARMA LLB., is a law graduate from the University of Liverpool, an entrepreneur and an international traveller dedicated to making the world a brighter place. This is his first novel. YOU CAN CONNECT WITH COLBY AT Website: www.colbysharma.com Facebook: www.facebook.com/thecurveball426 Instagram: colbysharmaofficial LinkedIn: www.linkedin.com/in/colbysharma/"
Organizations that fail to identify and eliminate fraud are losing hundreds of thousands of dollarsand many dont even know it! Many claims professionals dont have the time or resources to spot the red flags that indicate a fraudulent workers compensation claim, and even if they stumble upon one by chance, they fail to conduct a comprehensive investigation. Mario S. Pecoraro, CEO of Alliance Worldwide Investigative Group, provides proactive strategies that will save you resources, money, and time investigating claims. The twenty best practices he explores will help you: hire the type of employee who wont file a claim in the first place; engage in preventative maintenance throughout the life of a claim; determine who should conduct an investigation when a claim is filed; carry out the investigative process using a variety of tools. Filled with case studies demonstrating where investigations went wrong (and where they went right), youll be equipped to apply best practices and avoid common mistakes. Start saving money, and get the right team in place with The Claim Game.
Including conversations with world leaders, Nobel prizewinners, business leaders, artists and Olympians, Vikas Shah quizzes the minds that matter on the big questions that concern us all.
From New York Times and USA Today bestselling author, Emma Hart, comes the second book in The Game series, and the story everyone wanted after The Love Game... She's in love with him. He's trying not to love her. One night changes everything. Aston Banks never meant to get close to Megan Harper - not even for that one night. Haunted by a childhood he refuses to face, he knew she could break through every wall he'd ever built and tear them down without even realizing she was doing it. Betraying Braden by starting a relationship with Aston wasn't on Megan's to-do list, but the second she sees a glimpse of someone other than the arrogant ass she's come to know, she can't walk away. Aston's childhood is worse than Megan ever guessed, but as he tries and fails to push her away, it's clear her love is stronger than the demons that cling to him every day. And now, because of it, he finally has to deal with what he's buried deep down. What he doesn't want to face. What he's fought against for so long. And they have to do it all without Braden finding out. Keeping a relationship secret has never been harder.
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe