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Spline Functions and the Theory of Wavelets
  • Language: en
  • Pages: 409

Spline Functions and the Theory of Wavelets

This work is based on a series of thematic workshops on the theory of wavelets and the theory of splines. Important applications are included. The volume is divided into four parts: Spline Functions, Theory of Wavelets, Wavelets in Physics, and Splines and Wavelets in Statistics. Part one presents the broad spectrum of current research in the theory and applications of spline functions. Theory ranges from classical univariate spline approximation to an abstract framework for multivariate spline interpolation. Applications include scattered-data interpolation, differential equations and various techniques in CAGD. Part two considers two developments in subdivision schemes; one for uniform reg...

Rendering, Visualization and Rasterization Hardware
  • Language: en
  • Pages: 218

Rendering, Visualization and Rasterization Hardware

The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, "Issues and Directions for Graphics Hardware Accelerators", by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.

Communicating with Virtual Worlds
  • Language: en
  • Pages: 615

Communicating with Virtual Worlds

This volume presents the proceedings of COMPUTER GRAPHICS INTERNATIONAL '93 (COl '93), the Eleventh International Conference of the Computer Graphics Society (CGS), COl '93 has been held in Lausanne, Switzerland from June 21-25,1993 under the theme Communicating with Virtual Worlds. Since its foundation in 1983, COl conference has continued to attract high qUality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), in the United States (1991), and in Japan (1992). Future CG International conferences are planned in Australia (1994), and in the United Kingdom (1995). COS also organizes each year Computer Animation in Geneva, an international workshop and Computer Generated Film Festival. Two new CGS events are planned in 1993: Pacific Graphics '93 in Seoul and MMM '93, an International Conference on Multi-Media MOdeling in Singapore.

Object-Oriented and Mixed Programming Paradigms
  • Language: en
  • Pages: 196

Object-Oriented and Mixed Programming Paradigms

The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important st...

Computer Architecture
  • Language: en
  • Pages: 385

Computer Architecture

None

Computer Vision/Computer Graphics Collaboration Techniques
  • Language: en
  • Pages: 633

Computer Vision/Computer Graphics Collaboration Techniques

  • Type: Book
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  • Published: 2007-06-06
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  • Publisher: Springer

This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

NBS Technical Note
  • Language: en
  • Pages: 866

NBS Technical Note

  • Type: Book
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  • Published: 1961
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  • Publisher: Unknown

None

Advances in Information Technologies
  • Language: en
  • Pages: 952

Advances in Information Technologies

  • Type: Book
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  • Published: 1998
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  • Publisher: IOS Press

Created through a student-tested, faculty-approved review process with input from more than 250 students and faculty, GOVT is an engaging and accessible solution to accommodate the diverse learning styles of today's learners at a value-based price. Focusing on the current and historical conflicts and controversies that define America as a nation, GOVT is a streamlined and extremely current text for the American Government course. Its motivating debate theme and appealing modern format speak directly to today's student. A full suite of learning tools--correlated to the text chapter-by-chapter--are available through CourseMate and include an eBook, Chapter In Review cards, videos, simulations, podcasts, and quizzes that allow students to learn and study wherever they are and whenever they have time.

Automatic Character Recognition
  • Language: en
  • Pages: 182

Automatic Character Recognition

  • Type: Book
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  • Published: 1961
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  • Publisher: Unknown

The survey of automatic character recognition techniques covered in this report has been conducted over a period of several years by teams of National Bureau of Standards personnel including, at various times, S. N. Alexander [and 10 others]. Much of the information herein was obtained through the courtesy of personnel of other organizations, especially those which are engaged in the design and development of reader devices.

Image Analysis Applications and Computer Graphics
  • Language: en
  • Pages: 560

Image Analysis Applications and Computer Graphics

When scheduling involves batching decisions as well, e. g. in the presence of (sequence dependent) setup times, difficult problems arise. The book presents a problem classification in the area of batching (including multi-level and parallel machine problems) and develops several exact and heuristic algorithms to solve them. Special attention is given to the discrete lotsizing and scheduling problem which turns out to be a special batching and scheduling problem in this context. The book also contains a comparison of constraint (logic) programming with mixed-integer programming solvers for batching problems.