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Every Good Thing
  • Language: en
  • Pages: 164

Every Good Thing

Chances are you've never experienced severe physical hunger. You might have missed a meal or two, but most of us can't imagine what it is like to go months, or even years, without enough food. But You may know the familiar ache of another kind of hunger: spiritual hunger. The longing for something more, to know God better. Whether it is an occasional craving, a case of spiritual malnutrition, or near starvation-something is definitely missing.

Scotland. Owners of Lands and Heritages, 17 & 18 Vict., Cap. 91. 1872-73
  • Language: en
  • Pages: 564
House documents
  • Language: en
  • Pages: 1194

House documents

  • Type: Book
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  • Published: 1885
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  • Publisher: Unknown

None

Parliamentary Papers
  • Language: en
  • Pages: 618

Parliamentary Papers

  • Type: Book
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  • Published: 1844
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  • Publisher: Unknown

None

Real Games
  • Language: en
  • Pages: 219

Real Games

  • Type: Book
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  • Published: 2019-10-01
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  • Publisher: MIT Press

How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as ...

The Kids' Volunteering Book
  • Language: en
  • Pages: 70

The Kids' Volunteering Book

Presents some opportunities for young people to perform volunteer service, and briefly profiles some children who are volunteers.

How to Play Video Games
  • Language: en
  • Pages: 376

How to Play Video Games

  • Type: Book
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  • Published: 2019-03-26
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  • Publisher: NYU Press

Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays...

Unwinnable Weekly Issue 1
  • Language: en
  • Pages: 40

Unwinnable Weekly Issue 1

None

Journal of the House of Representatives
  • Language: en
  • Pages: 2024

Journal of the House of Representatives

  • Type: Book
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  • Published: 1979
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  • Publisher: Unknown

None

Buttonless
  • Language: en
  • Pages: 246

Buttonless

  • Type: Book
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  • Published: 2016-04-19
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  • Publisher: CRC Press

This book presents some of the most interesting iPhone and iPad games, along with stories of the people behind these games. It describes hundreds of titles, including well-known games and hidden games, and provides insight into the development of games for the iOS platform.