You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
There are new and important advancements in todays complexity theories in ICT and requires an extraordinary perspective on the interaction between living systems and information technologies. With human evolution and its continuous link with the development of new tools and environmental changes, technological advancements are paving the way for new evolutionary steps. Complexity Science, Living Systems, and Reflexing Interfaces: New Models and Perspectives is a collection of research provided by academics and scholars aiming to introduce important advancements in areas such as artificial intelligence, evolutionary computation, neural networks, and much more. This scholarly piece will provide contributions that will define the line of development in complexity science.
This is Not a Grail Romance provides answers to some of the most important questions surrounding the medieval Welsh Arthurian tale Historia Peredur vab Efrawc, one of the few surviving medieval Welsh narrative compositions, and an important member of the ‘Grail’ family of medieval European narratives. The study demonstrates that Historia Peredur is an original Welsh composition, rather than (as previous theories have suggested) being an adaptation of the twelfth-century French grail romance. The new analysis of the structure of Historia Peredur presented here shows it to be as complex as it has always been thought – but also more formal, and the result of intentional and intricate design. The seeming inconsistencies or oddities in Historia Peredur can be understood by reading it in its medieval Welsh cultural context, allowing the modern reader a greater appreciation of both the narrative and the culture that produced it.
Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.
Fractal analysis is a method for measuring, analysing and comparing the formal or geometric properties of complex objects. In this book it is used to investigate eighty-five buildings that have been designed by some of the twentieth-century’s most respected and celebrated architects. Including designs by Le Corbusier, Eileen Gray, Frank Lloyd Wright, Robert Venturi, Frank Gehry, Peter Eisenman, Richard Meier and Kazuyo Sejima amongst others, this book uses mathematics to analyse arguments and theories about some of the world’s most famous designs. Starting with 625 reconstructed architectural plans and elevations, and including more than 200 specially prepared views of famous buildings, this book presents the results of the largest mathematical study ever undertaken into architectural design and the largest single application of fractal analysis presented in any field. The data derived from this study is used to test three overarching hypotheses about social, stylistic and personal trends in design, along with five celebrated arguments about twentieth-century architecture. Through this process the book offers a unique mathematical insight into the history and theory of design.
The $3x+1$ problem, or Collatz problem, concerns the following seemingly innocent arithmetic procedure applied to integers: If an integer $x$ is odd then “multiply by three and add one”, while if it is even then “divide by two”. The $3x+1$ problem asks whether, starting from any positive integer, repeating this procedure over and over will eventually reach the number 1. Despite its simple appearance, this problem is unsolved. Generalizations of the problem are known to be undecidable, and the problem itself is believed to be extraordinarily difficult. This book reports on what is known on this problem. It consists of a collection of papers, which can be read independently of each oth...
Multimedia systems result from the merging of the computing, communications and broadcasting industries. This merging has been made possible today by the technical advances in high speed broadband networks, computer desktop workstations, and information storage and compression techniques.Currently, text and image are the predominant forms of information exchanged over the Internet. However, there are clear signs that the situation is rapidly changing with the recent emergence of multimedia applications in the area of education, business, e-commerce and entertainment — resulting, therefore, in increased consumption of network bandwidth and in the creation of a very large volume of informati...
"This comprehensive, six-volume collection addresses all aspects of online and distance learning, including information communication technologies applied to education, virtual classrooms, pedagogical systems, Web-based learning, library information systems, virtual universities, and more. It enables libraries to provide a foundational reference to meet the information needs of researchers, educators, practitioners, administrators, and other stakeholders in online and distance learning"--Provided by publisher.
Every age and every culture has relied on the incorporation of mathematics in their works of architecture to imbue the built environment with meaning and order. Mathematics is also central to the production of architecture, to its methods of measurement, fabrication and analysis. This two-volume edited collection presents a detailed portrait of the ways in which two seemingly different disciplines are interconnected. Over almost 100 chapters it illustrates and examines the relationship between architecture and mathematics. Contributors of these chapters come from a wide range of disciplines and backgrounds: architects, mathematicians, historians, theoreticians, scientists and educators. Through this work, architecture may be seen and understood in a new light, by professionals as well as non-professionals. Volume I covers architecture from antiquity through Egyptian, Mayan, Greek, Roman, Medieval, Inkan, Gothic and early Renaissance eras and styles. The themes that are covered range from symbolism and proportion to measurement and structural stability. From Europe to Africa, Asia and South America, the chapters span different countries, cultures and practices.
In this compilation, the authors begin with a description of fractal geometry, its property of self-similarity, and how its processes of bifurcation can appear in the arts and architecture. These fractal features are common in different cultures and in different architectural styles. Next, the role of algebraic curves in painting, sculpture, and architecture is discussed. These shapes acted as sources of inspiration for artistic themes in many of the geometrical forms of Modern Art. Today, these beautiful shapes can be easily constructed by computers. The authors discuss an art world devoted to the entanglement phenomenon through modifying the perception of space, approaching new horizons ed...
"This book discusses the efficacy of instructional technology in various, global learning environments"--Provided by publisher.