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Science Fiction explores the genre from 1895 to the present day, drawing on examples from over forty countries. It raises questions about the relationship between science fiction, science and technology, and examines the interrelationships between spectacle, narrative and self-reflexivity, paying particular attention to the role of special effects in creating meaning and affect. It explores science fiction’s evocations of the sublime, the grotesque, and the camp, and charts the ways in which the genre reproduces and articulates discourses of colonialism, imperialism and neo-liberal globalization. At the same time, Science Fiction provides a thorough analysis of the genre’s representation of race, class, gender and sexuality, making this text an essential guide for students, academics and film fans alike. Key films discussed include: Le voyage dans la lune (1902) 20,000 Leagues under the Sea (1916) L’Atlantide (1921) King Kong (1933, 2005) Gojira (1954) La Jetée (1962) The Abominable Dr Phibes (1971) Tetsuo (1989) Sleep Dealer (2008) Avatar (2009)
This engaging, collectible, miniature hardcover of the Orson Scott Card classic and worldwide bestselling novel, Ender's Game, makes an excellent gift for anyone's science fiction library. "Ender's Game is an affecting novel."--New York Times Book Review Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be ...
An exciting collection of short stories showcasing the very best of classic science fiction writing.
A timely volume that uses science fiction as a springboard to meaningful philosophical discussions, especially at points of contact between science fiction and new scientific developments. Raises questions and examines timely themes concerning the nature of the mind, time travel, artificial intelligence, neural enhancement, free will, the nature of persons, transhumanism, virtual reality, and neuroethics Draws on a broad range of books, films and television series, including The Matrix, Star Trek, Blade Runner, Frankenstein, Brave New World, The Time Machine, and Back to the Future Considers the classic philosophical puzzles that appeal to the general reader, while also exploring new topics of interest to the more seasoned academic
This book examines science fiction’s theoretical and ontological backgrounds and how science fiction applies to the future of tourism. It recreates and invents the future of tourism in a creative and disruptive manner, reconceptualising tourism through alternative and quantum leap thinking that go beyond the normative or accepted view of tourism. The chapters, focusing on areas such as disruption, sustainability and technology, draw readers into the unknown future of tourism – a future that may be disruptive, dystopian or utopian. The book brings a new theoretical paradigm to the study of tourism in a post COVID-19 world and can be used to explore, frame and even form the future of tourism. It will capture the imagination and inspire readers to address tourism’s challenges of tomorrow.
3 Best-Selling Authors 10 Great Full-Length Science Fiction Novels One Low Price! The Hyperspace Project (Books 1-3) Alien First Contact Cyberpunk Space Opera ⭐️⭐️⭐️⭐️⭐️ “An action-packed, fun and intelligent adventure into the unknown.” He set out to prove a theory. Now he’s racing to save the galaxy from his mistake. Along with his newly found, rag-tag band of alien friends, Nick Bannon battles to keep his devastating technology out of the hands of the biomechanoid race known as the Mok’tu. Nick is flung to a distant world when his hyperspace experiment goes awry. Technology can always be used for good or evil and now his peaceful experiment could become a horri...
Stories of 300 to 3,000 words from Asimov, Clarke, Heinlein, Kornbluth, Leiber, Sturgeon, et al. which have been selected to surprise, shock, and delight.
Girl in Landscape offers a genre-bending, mind-expanding tale of a new frontier. Jonathan Lethem's novel is a science-fiction Western that evokes both the brooding tragedy of John Ford's The Searchers and the sexual precocity of Nabokov's Lolita. Lethem's heroine is 14-year-old Pella Marsh, whose mother dies just as her family flees a post-apocalyptic Brooklyn for the frontier of a recently discovered planet. Hating her ineffectual father, and troubled by a powerful attraction to the virile but dangerous loner who holds sway over the little colony, Pella embarks on a course of discovery that will have tragic and irrevocable consequences - both for the humans in her community, and also for the mysterious and passive indigenous inhabitants, The Archbuilders.
The New Routledge Companion to Science Fiction provides an overview of the study of science fiction across multiple academic fields. It offers a new conceptualisation of the field today, marking the significant changes that have taken place in sf studies over the past 15 years. Building on the pioneering research in the first edition, the collection reorganises historical coverage of the genre to emphasise new geographical areas of cultural production and the growing importance of media beyond print. It also updates and expands the range of frameworks that are relevant to the study of science fiction. The periodisation has been reframed to include new chapters focusing on science fiction pro...