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Augmented Reality in Education
  • Language: en
  • Pages: 422

Augmented Reality in Education

This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.

Augmented Reality Games I
  • Language: en
  • Pages: 260

Augmented Reality Games I

  • Type: Book
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  • Published: 2019-05-10
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  • Publisher: Springer

This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. In Volume I, the phenomenon of the Pokémon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pokémon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pokémon GO game are systematically examined and discussed. Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.

A Musical Offering
  • Language: en
  • Pages: 784

A Musical Offering

In the great tradition of the German Festschrift, this book brings together articles by Professor Bernstein's colleagues, friends and students to honor him on his 70th birthday. Ranging in subject from the trouv e song through esoteric aspects of Renaissance studies and authenticity in 18th-century musical sources to a lively and irreverent attack on performance practices today, the twenty essays by many of America's most distinguished scholars reflect the breadth and variety of Martin Bernstein's far-reaching interests and demonstrates the vitality and relevance of what is best in musicology today.

Cumulated Index Medicus
  • Language: en
  • Pages: 1408

Cumulated Index Medicus

  • Type: Book
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  • Published: 1994
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  • Publisher: Unknown

None

Fundamentals of Music Processing
  • Language: en
  • Pages: 523

Fundamentals of Music Processing

The textbook provides both profound technological knowledge and a comprehensive treatment of essential topics in music processing and music information retrieval (MIR). Including numerous examples, figures, and exercises, this book is suited for students, lecturers, and researchers working in audio engineering, signal processing, computer science, digital humanities, and musicology. The book consists of eight chapters. The first two cover foundations of music representations and the Fourier transform—concepts used throughout the book. Each of the subsequent chapters starts with a general description of a concrete music processing task and then discusses—in a mathematically rigorous wayâ€...

Velázquez, Painter & Curator
  • Language: en
  • Pages: 299

Velázquez, Painter & Curator

  • Categories: Art
  • Type: Book
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  • Published: 2024-11-04
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  • Publisher: BRILL

This book is the first to address the curatorial career of Diego Velázquez, painter to King Philip IV of Spain and chamberlain of his royal palace. It investigates the role that Velázquez played in overseeing the display of the Habsburg art collection, then the richest in the western world, and the role, in turn, that this practice played in his creative trajectory between his arrival at the Spanish court in 1623 and his death in 1660. This book thus recasts Velázquez’s career as an episode in the history of the curator.

Todo Sobre Todas Las Selecciones
  • Language: es
  • Pages: 808

Todo Sobre Todas Las Selecciones

None

Spanish Artists from the Fourth to the Twentieth Century: A-F
  • Language: en
  • Pages: 496

Spanish Artists from the Fourth to the Twentieth Century: A-F

  • Categories: Art
  • Type: Book
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  • Published: 1993
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  • Publisher: G. K. Hall

This detailed bibliographical dictionary constitutes a virtual encyclopaedia of the Spanish School, covering artists born in Spain as well as those who worked chiefly in Spain. 16,000 years of Spanish art are documented with consideration paid to each artist's birth and death dates; medium; and bibliographical references. This three-volume work lists approximately 10,000 painters, sculptors, draftsmen, printmakers, architects, and applied artists.

Autismo y Actividad Física: implicaciones educativas
  • Language: es
  • Pages: 85

Autismo y Actividad Física: implicaciones educativas

En los últimos años han surgido múltiples tratamientos basados en Remedios homeopáticos, dietas (dieta libre de gluten, ecológica), suplementos dietéticos (vitaminas), medicina mente-cuerpo (hipnosis, chamanismo), acupuntura, terapia asistida con animales (terapia con delfines, perros, caballos) Medicina (Hofer, Hoffmann, y Bachmann, 2016). Sin embargo, la evidencia científica ha demostrado que el ejercicio físico es eficaz para tratar el autismo en escolares. En este libro le ofrecemos información muy actualizada sobre la intervención con Ejercicio Físico en niños/as y jóvenes autistas. La aplicación de sesiones deportivas emplea principalmente ejercicios de intensidad moderad...