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The Internet has now become an integral part of everyday life for hundreds of millions of people around the world. The uses of the Internet have augmented commerce, communication, education, governance, entertainment, health care, etc. E-mail has become an indispensable part of life; the Web has become an indispensable source of information on just about everything; people now use governmentWebsitestoreceiveinstructionsandinformation,and?lepaperwork with the government; many major online businesses have been created, such as Amazon, eBay, Google, Travelocity, eTrade, etc. However, the uses of the Internet have also had serious negative e?ects, - cluding spam, the spreading of viruses and wor...
The two volume set, CCIS 262 and 263, constitutes the refereed proceedings of the International Conference, MulGraB 2011, held as Part of the Future Generation Information Technology Conference, FGIT 2011, in conjunction with GDC 2011, Jeju Island, Korea, in December 2011. The papers presented were carefully reviewed and selected from numerous submissions and focuse on the various aspects of multimedia, computer graphics and broadcasting.
This book constitutes the refereed proceedings of the Second International Conference on Human.Society@Interet, HSI 2003,held in Seoul, Korea, in June 2003. The 57 revised full papers and 31 revised short papers presented were carefully reviewed and selected from 219 submissions. The papers are organized in topical sections on Web performance, authentication, social issues, security and document access, routing, XML, Internet applications, e-business, scheduling and resource allocation, wireless networks, Web components, multimedia communications, e-payment and auctions, cyber education, mobility and handoff, Internet protocols, mobile agents, and communications.
This volume constitutes the refereed proceedings of the International Conferences, BSBT, MulGraB and IUrC 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Gangneung, Korea, in December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of multimedia, computer graphics and broadcasting, bio-science and bio-technology, and intelligent urban computing.
As future generation information technology (FGIT) becomes specialized and fr- mented, it is easy to lose sight that many topics in FGIT have common threads and, because of this, advances in one discipline may be transmitted to others. Presentation of recent results obtained in different disciplines encourages this interchange for the advancement of FGIT as a whole. Of particular interest are hybrid solutions that c- bine ideas taken from multiple disciplines in order to achieve something more signi- cant than the sum of the individual parts. Through such hybrid philosophy, a new principle can be discovered, which has the propensity to propagate throughout mul- faceted disciplines. FGIT 2009...
Due to the rapidly increasing need for methods of data compression, quantization has become a flourishing field in signal and image processing and information theory. The same techniques are also used in statistics (cluster analysis), pattern recognition, and operations research (optimal location of service centers). The book gives the first mathematically rigorous account of the fundamental theory underlying these applications. The emphasis is on the asymptotics of quantization errors for absolutely continuous and special classes of singular probabilities (surface measures, self-similar measures) presenting some new results for the first time. Written for researchers and graduate students in probability theory the monograph is of potential interest to all people working in the disciplines mentioned above.
This volume presents selected papers from prominent researchers participating in the 11th International Conference on Future Information Technology and the 10th International Conference on Multimedia and Ubiquitous Engineering, Beijing, China, April 20-22, 2016. These large international conferences provided an opportunity for academic and industry professionals to discuss recent progress in the fields of multimedia technology and ubiquitous engineering including new models and systems and novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems. The contributions contained in this book also provide more information about digital and multimedia convergence, intelligent applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, the semantic web, user experience and HCI, security and trust computing. This book describes the state of the art in multimedia and ubiquitous engineering, and future IT models and their applications.
This proceedings contains the talks delivered at the plenary and parallel sessions. Topics covered include e⁺e⁻ Physics at Z0, String Theory and Theory of Extended Objects, High Energy pp Physics, Non-Accelerator Particle Physics, Conformal Field Theory, e⁺e⁻ Physics below Z⁰, Structure Functions and Deep Inelastic Scattering, Neutrino Physics, Recent Developments in 2-Dimensional Gravity, Lattice Gauge Theory and Computer Simulations, CP Violation , Accelerator Physics, Cosmology and Particle Physics, Interface Between Particle and Condensed Matter Physics, Detector R&D, and Astroparticle Physics.
The two volume set, CCIS 262 and 263, constitutes the refereed proceedings of the International Conference, MulGraB 2011, held as Part of the Future Generation Information Technology Conference, FGIT 2011, in conjunction with GDC 2011, Jeju Island, Korea, in December 2011. The papers presented were carefully reviewed and selected from numerous submissions and focuse on the various aspects of multimedia, computer graphics and broadcasting.
The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.