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This book is an insider's guide to how the comic book industry works. You'll learn how comic book superheroes are created and the deeper meanings they represent. You'll follow the development of sequential art storytelling - from caveman wall paintings to modern manga and cinematic techniques. Here you will explore comics in all forms: those flimsy pamphlets we call comic books; thick graphic novels; Japanese manga; and blockbuster movies featuring epic battles between good and evil. But behind it all, you'll discover how comics are an intellectual property business, the real money found in licensed bedsheets and fast-food merchandise, heart-pounding theme park rides and collectible toys, video games, and Hollywood extravaganza featuring such popular superheroes as Spider-Man, Superman, X-Men, and Batman.
This book is an updated history of the American comic book by an industry insider. You'll follow the development of comics from the first appearance of the comic book format in the Platinum Age of the 1930s to the creation of the superhero genre in the Golden Age, to the current period, where comics flourish as graphic novels and blockbuster movies. Along the way you will meet the hustlers, hucksters, hacks, and visionaries who made the American comic book what it is today. It's an exciting journey, filled with mutants, changelings, atomized scientists, gamma-ray accidents, and supernaturally empowered heroes and villains who challenge the imagination and spark the secret identities lurking within us.
Here is a concise overview of everything you want to know about the magazine production process, from the conception of article ideas through printing and distribution. Looking at magazine publishing from the «micro» view - individual magazines - to the «macro» view - industry trends, history, and issues - this book contains chapters on how to launch a new magazine and write a business plan. Magazines: A Complete Guide to the Industry is ideal for students in magazine editing, management, and publishing courses; entrepreneurs who want to launch a new magazine; or magazine staff members who are new to the industry.
"Ten Key West mystery stories by ten great storytellers . . ." —H.L. Osterman, Short Changed. Key West serves as backdrop for some of the world's best mystery stories. Here is the third collection of murder and mayhem in Paradise, a keep-you-up-at-night anthology featuring ten leading writers who explore the dark side of the Southernmost point in the continental US: Bill Craig, Justin Maxwell, Shirrel Rhoades, Robert Coburn, Barthélemy Banks, Jack Mazur, Andrew Daly, Harry Schroeder, and Brewster Chamberlain, and R.K. Simpson. Stories in this volume: Vendetta, Mr. Crane's New Paintings, Four Fingers and the Watch Fob, The Duchess, The Sunset Slasher, Sometimes Murder, Isn't Murder, Malloy's Ex, The Missing Max, How Did You Die? As the Night Went On.
“I’ve come to look forward to the annual appearance of this mystery anthology. Who would have guessed so many murders take place on the sunny island of Key West – at least in the pages of books.” —Edward Squires, Not Quite a Novella Here’s another can’t-put-it-down edition of mystery short stories. In these pages you will encounter a dozen intriguing tales by Bill Craig, Robert Coburn, David Beckwith, Barthélemy Banks, Hollis George, Jack Mazur, George Davidson, H.L. Osterman, Earl Smith, William P. Bahlke, Rusty the Writer, and Shirrel Rhoades. Some of these stories are neo-noirs, others cozies, still others heads-scratching puzzlers. You will meet spies, murderers, ex-cops, ...
“Bloody enjoyable …” —Hollis George, Noted Anthologist Murder in Key West 10 marks the 10th Anniversary Edition of this popular anthology of mystery stories – what we like to call murder and mayhem in Paradise. Back again are some of your favorite writers, sharing new mysteries that capture the colorful excitement of the Southernmost City in the Continental United States. Robert Coburn Bill Craig Shirrel Rhoades David Beckwith Randy Becker H.L. Osterman Steve McMillan Renee Kumor Barthélemy Banks Jonathan Woods Bonus: John Hemingway
Comic Books Incorporated tells the story of the US comic book business, reframing the history of the medium through an industrial and transmedial lens. Comic books wielded their influence from the margins and in-between spaces of the entertainment business for half a century before moving to the center of mainstream film and television production. This extraordinary history begins at the medium’s origin in the 1930s, when comics were a reviled, disorganized, and lowbrow mass medium, and surveys critical moments along the way—market crashes, corporate takeovers, upheavals in distribution, and financial transformations. Shawna Kidman concludes this revisionist history in the early 2000s, when Hollywood had fully incorporated comic book properties and strategies into its business models and transformed the medium into the heavily exploited, exceedingly corporate, and yet highly esteemed niche art form we know so well today.
"Shaken, not stirred takes on new meaning it this second installment in the modern-day western mystery series by Carl and Jane Bock. Their writing reflects solid knowledge of Arizona and its denizen. And their storytelling is as sharp as a serpent's tooth." —Nicolas Gilmartin Teranzi, Online Critics Corner There is a killer at large in the oak grasslands of southeastern Arizona whose weapon of choice is a deadly variety of southwestern rattlesnake. Deputy Sheriff Calvin Creede doesn't like snakes, but with the help of veteran herpetologist Dr. Hazel Smith and his fiancé, Maria Obregon, he seeks to find the mountain cave from which a collection of Mojave rattlesnakes recently was looted. Then he must determine which of a variety of suspects has taken them home. In this, the second installment of Arizona Borderland Mysteries, Carl and Jane Bock continue their story about a deputy sheriff in an isolated corner of Arizona's smallest county. It is a land once dominated by a few cowboys and their cattle, but Deputy Creede finds his job increasingly complicated by the trappings of southwestern exurbia, including vineyards, drugs, border tension, and high-end housing developments.
This interdisciplinary collection brings together world leaders in Gothic Studies, offering dynamic new readings on popular Gothic cultural productions from the last decade. Topics covered include, but are not limited to: contemporary High Street Goth/ic fashion, Gothic performance and art festivals, Gothic popular fiction from Twilight to Shadow of the Wind, Goth/ic popular music, Goth/ic on TV and film, new trends like Steampunk, well-known icons Batman and Lady Gaga, and theorizations of popular Gothic monsters (from zombies and vampires to werewolves and ghosts) in an age of terror/ism.
Responding to a time of unparalleled censorship, from the McCarthy trials, to book burning festivals in Nazi Germany, to the millions of poets and writers imprisoned or executed by the Soviet government, Ray Bradbury's Fahrenheit 451 offers a vision of the world in which the elimination of challenging ideas tears away at the fabric of free speech and society. This compelling edition offers readers a collection of eighteen essays that contextualize and expand upon the theme of censorship in Fahrenheit 451. The book includes an interview with Bradbury and also covers the author's life and work. Other discussions include contemporary perspectives on censorship, a discussion of when governments might need to restrict ideas, what we risk when we censor the internet, and the importance of libraries and access to books.