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Architecture and Adaptation discusses architectural projects that use computational technology to adapt to changing conditions and human needs. Topics include kinetic and transformable structures, digitally driven building parts, interactive installations, intelligent environments, early precedents and their historical context, socio-cultural aspects of adaptive architecture, the history and theory of artificial life, the theory of human-computer interaction, tangible computing, and the social studies of technology. Author Socrates Yiannoudes proposes tools and frameworks for researchers to evaluate examples and tendencies in adaptive architecture. Illustrated with more than 50 black and white images.
This book examines the manifestations of architecture, cities, and design processes within digital culture. Adopting a comparative and critical method, the author looks at past and present encounters of the digital with architectural discourse and practice. Along three central themes – machines, networks, and computation – the book begins by discussing transformations of the analogy between architecture and the machine since the early twentieth century, foregrounding questions about the relations between architecture, humans, machines, and the environment. It moves on to the city, to observe how big data and smart city sustainable management systems have transformed historical visions of...
Architecture and Adaptation discusses architectural projects that use computational technology to adapt to changing conditions and human needs. Topics include kinetic and transformable structures, digitally driven building parts, interactive installations, intelligent environments, early precedents and their historical context, socio-cultural aspects of adaptive architecture, the history and theory of artificial life, the theory of human-computer interaction, tangible computing, and the social studies of technology. Author Socrates Yiannoudes proposes tools and frameworks for researchers to evaluate examples and tendencies in adaptive architecture. Illustrated with more than 50 black and white images.
As computers are increasingly embedded into our everyday environments, the objects therein become augmented with sensors, processing and communication capabilities and novel interfaces. The capability for objects to perceive the environment, store and process data, pursue goals, reason about their intentions and coordinate actions in a holistic manner gives rise to the so-called Intelligent Environment (IE). In such environments, real space becomes augmented with digital content, thus transcending the limits of nature and of human perception. The result is a pervasive transparent infrastructure capable of recognizing, responding and adapting to individuals in a seamless and unobtrusive way. ...
Widely used in architectural circles in the heat of discussion, the recurrent use of particular words and terms has evolved into a language of design jargon. Commonly found in architectural literature and journalism, in critical design debate and especially in student project reviews, Archispeak can seem insular and perplexing to others and -- particularly to the new architectural student -- often incomprehensible. There is a need to translate architectural design concepts into spoken and written commentary -- each word in use embodying a precise and universally accepted architectural meaning. If we explore the vocabulary of this language we gain insight into good design practice and into collective understanding of what constitutes a refined architecture. This unique illustrated guide will help students understand the nuances of this specialized language and help them in communicating their own design ideas.
Designers and forward thinkers in the field of interactive design share their reflections and show examples of different models of a responsive future environment. Interactive design has exploded in recent years with a number of inspiring projects that have opened up a new field of research and design. This book brings together some of the most prominent actors and thinkers in the field of interactive design, with theoretical articles highlighting different aspects of this work and describing them through current practices and projects. Supplemented with numerous illustrations, this book offers an overview of the emergence of interactive design and architecture based on the theory of cybernetics. At the same time, it introduces models of interactivity ranging from dynamic and shapechanging materials to wearables, architecture, and transdisciplinary and alternative design methods. History of the development of interactive design Overview of the state of the art and its possibilities Models of interactivity in theory and practice
Questo tema ha riguardato a lungo il lavoro dell’architetto, nell’impatto delle conoscenze empiriche rispetto a quelle teoriche, acquisite attraverso il viaggio, nella riflessione e nella pratica dell’architettura. L’attenzione è centrata sul Mediterraneo – un’area dai contorni imprecisabili e variamente stratificata per storia, cultura, interpretazione – e sulle impressioni dirette che architetti e urbanisti, storici dell’architettura e letterati hanno percepito della cultura e architettura vernacolare dei luoghi visitati, e su come tali impressioni abbiano offerto opportunità creative, nonché nuovi punti di vista da cui osservare processi e manifestazioni dell’architettura. Il libro propone una duplice struttura di indagine: da un lato, il paradigma del Mediterraneo e le sue implicazioni metodologico-concettuali; dall’altro, le sue molteplici applicazioni nei confronti dell’evoluzione del progetto moderno attento al luogo e alle implicazioni contestuali.
Der Aufstieg des Begriffs »Environment« zur Beschreibung der Gegenwart markiert den Einfluss, den das Nachdenken über Umgebungsrelationen und die Möglichkeit der technischen Gestaltung künstlicher Umgebungen seit Mitte des 19. Jahrhunderts gewonnen haben. In geschlossenen artifiziellen Welten wie Raumstationen oder künstlichen Ökosystemen wird die Verschränkung des »Environments« mit den umgebenen Organismen zum Gegenstand einer Biopolitik, die heute in autonomen Technologien der Umgebungskontrolle neue Räume erschließt. Florian Sprenger verfolgt diese Transformation ökologischen Umgebungswissens mit dem Ziel, gegenwärtige Technologien besser zu verstehen, den Begriff unselbstverständlich zu machen und die biopolitische Dimension jeder Ökologie herauszuarbeiten.
This follow-up to Kate Nesbitt's best-selling anthology Theorizing a New Agenda collects twenty-eight essays that address architecture theory from the mid-1990s, where Nesbitt left off, through the present. Kristin Sykes offers an overview of the myriad approaches and attitudes adopted by architects and architectural theorists during this era. Multiple themes—including the impact of digital technologies on processes of architectural design, production, materiality, and representation; the implications of globalization and networks of information; the growing emphasis on sustainable and green architecture; and the phenomenon of the 'starchitect' and iconic architecture—appear against a ba...