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Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.
As in all fields and disciplines of the humanities, Jewish Studies scholars find themselves confronted with the rapidly increasing availability of digital resources (data), new technologies to interrogate and analyze them (tools), and the question of how to critically engage with these developments. This volume discusses how the digital turn has affected the field of Jewish Studies. It explores the current state of the art and probes how digital developments can be harnessed to address the specific questions, challenges and problems that Jewish Studies scholars confront. In a field characterised by dispersed sources, and heterogeneous scripts and languages that speak to a multitude of cultur...
The shadow of a man standing on the back of a three-wheel pickup truck and smashing with a club the head of another man without the police even pretending to chase the killers was to haunt Greeks for many years. With hindsight, it seemed uncannily like a foretaste of what awaited Greece when the Junta stepped in on April 1967, and put a brutal end to all its democratic illusions. Using written and oral evidence, this book weaves a narrative of the life and death of Grigorios Lambrakis: athletic champion, doctor, politician and Greece’s most committed defender of democracy and peace of the post-Civil War period. It surveys the destiny of a people at key historical junctures, probes their ab...
The new volume of the CyberResearch series brings together thirty-three authors under the umbrella of digital methods in Archaeology, Ancient Near Eastern Studies and Biblical studies. Both a newbie and a professional reader will find here diverse research topics, accompanied by detailed presentations of digital methods: distant reading of text corpora, GIS digital imaging, and various methods of text analyses. The volume is divided into three parts under the headings of archaeology, texts and online publishing, and includes a wide range of approaches from the philosophical to the practical. This volume brings the reader up-to-date research in the field of digital Ancient Near Eastern studies, and highlights emerging methods and practices. While not a textbook per se, the book is excellent for teaching and exploring the Digital Humanities.
Posthumanism and Deconstructing Arguments: Corpora and Digitally-driven Critical Analysis presents a new and practical approach in Critical Discourse Studies. Providing a data-driven and ethically-based method for the examination of arguments in the public sphere, this ground-breaking book: Highlights how the reader can evaluate arguments from points of view other than their own; Demonstrates how digital tools can be used to generate ‘ethical subjectivities’ from large numbers of dissenting voices on the world-wide-web; Draws on ideas from posthumanist philosophy as well as from Jacques Derrida, Gilles Deleuze and Félix Guattari for theorising these subjectivities; Showcases a critical deconstructive approach, using different corpus linguistic programs such as AntConc, WMatrix and Sketchengine. Posthumanism and Deconstructing Arguments is essential reading for lecturers and researchers with an interest in critical discourse studies, critical thinking, corpus linguistics and digital humanities.
This volume provides practical, but provocative, case studies of exemplary projects that apply digital technology or methods to the study of religion. An introduction and 16 essays are organized by the kinds of sources digital humanities scholars use – texts, images, and places – with a final section on the professional and pedagogical issues digital scholarship raises for the study of religion.
What early modern and Shakespeare studies have to offer contemporary thinking about the future What do early modern and Shakespeare studies have to offer contemporary thinking about the future? Joining a series of urgent conversations about “the future” as an object of analysis and theorization in early modern history, art history, literature, science, theology, and law, Histories of the Future addresses this question directly. This volume brings together essays that draw on early modern modes of “thinking ahead” to reconsider the ways in which the teaching and reading of Shakespeare help shape how one imagines the future from the vantage point of today. By stressing the importance o...
One-stop resource offering complete textbook for courses in seventeenth-century literature - progressing from introductory topics through to overviews of current research.
How computational methods can expand how we see, read, and listen to Holocaust testimony The Holocaust is one of the most documented—and now digitized—events in human history. Institutions and archives hold hundreds of thousands of hours of audio and video testimony, composed of more than a billion words in dozens of languages, with millions of pieces of descriptive metadata. It would take several lifetimes to engage with these testimonies one at a time. Computational methods could be used to analyze an entire archive—but what are the ethical implications of “listening” to Holocaust testimonies by means of an algorithm? In this book, Todd Presner explores how the digital humanities...
How might law matter to the humanities? How might the humanities matter to law? In its approach to both of these questions, The Oxford Handbook of Law and Humanities shows how rich a resource the law is for humanistic study, as well as how and why the humanities are vital for understanding law. Tackling questions of method, key themes and concepts, and a variety of genres and areas of the law, this collection of essays by leading scholars from a variety of disciplines illuminates new questions and articulates an exciting new agenda for scholarship in law and humanities.