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The ticket was washed out, as if it had been left out in the sun for months. Below the $12.50 admission price were the words in bold capitals over a faded red, white, and blue design: WORLD SERIES 1975, GAME 6, FENWAY PARK, BOSTON. With my ticket clenched in one hand, I gripped one of the turnstile’s arms and pushed ... Lifelong Red Sox fan Landon Burgess thought he’d seen it all – from Jon Lester’s no-hitter against the Royals to Big Papi’s treasure chest of late-game heroics. Baseball was his passion, and he’d witnessed over six hundred games at the fabled Fenway Park. Enough to know the ins and outs of the “Shrine at the heart of Boston” like he knew his own apartment. Until one late-September evening, when he chances upon a mysterious ticket scalper before the game. He has no way of knowing he’s about to see a side of Fenway that can only be experienced through The Turnstile.
Painting Trains is a collection of three short stories which each capture both the romanticism of the steel rail and the carefree nostalgia of childhood. “Gus” follows a young narrator and his older cousin as a venture from their campsite finds them lost in the unforgiving bush. When they stumble upon an abandoned train, unbeknownst to them, a harrowing discovery awaits within its rotting interior. “Steampunk” captures a young narrator’s dream as a sprawling trackside vineyard morphs into a fantasy landscape where coal grows on grapevines and workers labour the fields to feed a massive, at-the-ready locomotive. Both joy and turmoil soon arise during this exhilarating coming-of-age adventure. “Hobo Shoestring” follows a narrator through an adrenaline-fuelled ramble aboard a helter-skelter train that introduces everything from ’60s rock culture to the notorious outlaws of the Wild West.
For more years than he can remember, astronomer Ernie Cowarth has been sworn to secrecy on behalf of the United States government regarding an incomprehensible lunar event—later known as the "moonflaw"—that occurred in late October 1953. Due to negligent actions of the Apollo 15 crew, who succumbed to their deeper curiosities during what was designed to be a restricted investigation some eighteen years later, cosmic radiation from the event was inadvertently conveyed back to Earth, where it eventually brings about a strange phenomenon: a series of disorienting and disturbing dreams that link together the minds of perfect strangers. Bizarre events ultimately coalesce in the city of Hartford, Connecticut, where a demonic entity has seized opportunity from the fallout, escalating the emissions into a dual threat. From reanimated beings known as Deceivers, who furtively project into the living realm, to a subterranean lair that snakes below the city like a flooded catacomb, unholy horrors await a cast of dream-plagued, fate-bound individuals who must face unfathomable darkness in order to restore humanity as it once was before the Moonflaw.
A comprehensive revision of the classic prehistory of the North American high plains.
If you raise funds for direct medical relief, medical research, legal aid, preventative education, or any other program to empower people with AIDS or combat the disease, you'll find this Guide invaluable, with nearly 600 grantmakers and more than 750 sample grants.
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