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The Art of Pamali
  • Language: en

The Art of Pamali

  • Categories: Art

Pamali: Indonesian Folklore Horror is a narrative horror game set in the daily lives of Indonesian society. Pamali game introduces the concept of pamali, a set of societal rules that should be obeyed to be considered acceptable in terms of manner which comes with consequences that is usually in a form of fear. The fear creates horror, daily lives horror that is brought as the main theme of the game. StoryTale Studios, the creator of Pamali: Indonesian Folklore Horror, presents The Art of Pamali that features collections of sketches, illustration, locations, characters, and meanings behind every decision in crafting Pamali: Indonesian Folklore Horror along with exclusive commentary from the developers themselves. This behind-the-scenes book invites the reader into the elaborate creative process of Pamali game not only from the art perspective, but also from the narrative point of view. Discover the secret behind the crafting of all Pamali Episodes, The White Lady, The Tied Corpse, The Little Devil, and The Hungry Witch!

The Magic of Games
  • Language: en
  • Pages: 425

The Magic of Games

  • Author(s): UWK

The 15th Vienna Gamens Conference "The Future and Reality of Gaming" (FROG) 2021 has explored how magic and games seem almost inextricably intertwined. This volume collects 17 contributions that have emerged from the conference, and which together form a multi-faceted examination of the "Magic of Games".

Embedding Culture into Video Games and Game Design
  • Language: en
  • Pages: 200

Embedding Culture into Video Games and Game Design

  • Type: Book
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  • Published: 2023-09-04
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  • Publisher: CRC Press

This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process. This book raises the issue of how some cultures and communities are misrepresented in various video games. In response to this problem, designers can bring cultural considerations and practices into the centre focus of the game design process. The book advocates that designers put different measures in place to better prevent misrepresentations and engage with deeper understandings of culture to build culturally richer and more meaningful game worlds. The book uses the Torres Strait Virtual Reality project as a primary example, in addition to other game pr...

Paratextualizing Games
  • Language: en
  • Pages: 407

Paratextualizing Games

Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?

Mystical Travelling Guide Book
  • Language: en
  • Pages: 67

Mystical Travelling Guide Book

Between the high mountains and the exotic jungles, and among the bustling cities, there are hushed, spine-chilling places scattered inside the Indonesian archipelago. Mystical Travelling Guide Book takes you into Indonesia’s caves full of legends, hidden cities of spirits, and cursed oceans, introducing you to Indonesia’s most famous haunted places, while also serving as a guide for a horror trip in Indonesia. Developed by StoryTale Studios, the team behind Indonesian horror game Pamali: Indonesian Folklore Horror, this book will uncover the most famous mythical places in Indonesia that would prepare you for a mystical journey throughout the islands of Indonesia. Also included in the book are the history of the places, how you can get there, and the mysteries that you may be able to reveal once you decide to visit.

Storytale
  • Language: en
  • Pages: 298

Storytale

  • Type: Book
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  • Published: 2012-01-16
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  • Publisher: CreateSpace

A novel created with poetic devices. The two main characters speak in brilliantly executed iambic pentameter. Never before has a novel displayed more rhythmic poetry while continuing through the intense path of the characters. A mix of love and battle could bring Makail and Queen Bidellia to eternal bliss, but only if Makail can make it to the queen in time.

COVID-19 AND BEYOND
  • Language: id
  • Pages: 364

COVID-19 AND BEYOND

COVID-19, istilah yang sudah tidak asing di telinga. Penyakit yang disebabkan virus SARS-CoV-2 ini pertama kali diidentifikasi pada Desember 2019 di Wuhan, China. Lalu pada tanggal 2 Maret 2020, Presiden Joko Widodo mengumumkan kasus pertama COVID-19 di Indonesia. Sudah hampir dua tahun kita hidup berdampingan dengan COVID-19. Dunia tanpa COVID-19 terasa seperti sejarah belaka. Namun, sudahkah kita memahami virusnya? Sejauh mana kita sudah mengenal COVID-19, selain memakai masker, menjaga jarak dan beraktivitas dari rumah? Tidak hanya perubahan cara hidup yang drastis, masyarakat juga dihujani oleh pembaruan informasi yang begitu cepat, mulai dari mekanisme penularan, timbulnya varian baru, ...

Prisma World News Review
  • Language: en
  • Pages: 724

Prisma World News Review

  • Type: Book
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  • Published: 1985
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  • Publisher: Unknown

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A Book of Indonesian Ghosts
  • Language: en
  • Pages: 71

A Book of Indonesian Ghosts

Have you ever wondered what kind of supernatural beings that are considered frightening in another culture? The way of perceiving horror in one particular culture might be different to another because the values and concept of frightening phenomena that we perceive might be different as well. Through A Book of Indonesian Ghost, StoryTale Studios, the creator of Pamali: Indonesian Horror game, provides the readers 30 chosen Indonesian ghosts with thorough explanations and illustrations on each of them. The ghosts in this book are classified by their origins, explained by their general descriptions, the appearances, and their trivia. Indonesia has a great variation of ghosts that are spread across its provinces. Let’s get to know more Indonesian ghosts through this book!

Pamali Encyclopedia
  • Language: en
  • Pages: 80

Pamali Encyclopedia

Do you believe in taboos? What are considered taboos in your culture? In Indonesia, taboo is called a pamali, a creation of shared belief in the olden days, passed down from generation to generation. Pamali Encyclopedia introduces you to the knowledge of pamali, the taboos that exist in most of Indonesian societies, from A to Z. Indonesian taboos are also one of the greatest influences behind Indonesian horror game Pamali: Indonesian Folklore Horror. This book provides more in-depth knowledge of Indonesian taboos (or pamali!), also explained with the societal background and reason behind their creation. Get to know how taboos make meaning in the daily activities of Indonesian people through pamali.