You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
How design students learn sustainably How do I teach design? Why is listening so important? What can we learn from other disciplines and cultures and from each other? Answers to these and other questions are offered by Sven Ingmar Thies and his 24 interviewees, who are all united by a single wish: that their students should experiment, experience, and grow as designers. This book allows teachers of graphic design, design theory, game development, industrial design, and behavioral research from China, Germany, Great Britain, Japan, Austria, and the USA to each have their say. The in-depth conversations are complemented by a comprehensive reflection and sample assignments. This is a book for teachers and students alike that offers insights into the experiences of others, as well as inspiration for teaching, learning, and professional practice. New teaching methods & practical suggestions A comparison of the experiences of 24 design teachers from six countries Fritz Frenkler, Gesche Joost, Rathna Ramanathan, Stefan Sagmeister, Kashiwa Sato, Erik Spiekermann, and others in conversation
None
None
Das Jahrbuch würdigt die Gewinner des iF product design award 2009, einem der international bedeutendsten Designpreise. Es stellt alle ausgezeichneten Produkte der Kategorien Audio/Video, Telekommunikation, Computer, Licht, Möbel/ Heimtextilien, Haushalt, Freizeit/Lifestyle, Industrie/Gebäude u.v.m. vor.
In den vergangenen f nf Jahren ist der iF communication design award zum Trendbarometer der aktuellen Tendenzen im Kommunikationsdesign geworden. Medien ver ndern sich, und mit ihnen die Anspr che und grafischen Welten. So bietet der iF communication design award 2008 vier neue Kategorien im Bereich "digital media," die als spannende Ergebnisse im iF yearbook communication nachgeschlagen werden k nnen: "Viralit t" f r die investigative Weitergabe von Werbebotschaften; "Second Life" f r neue Auftritte des Web 2.0; "digitale Werbung" f r Banner, Newsletter, Gewinnspiele etc. sowie "Humor" f r ausgesprochen witzige Beitr ge. - Selbstverst ndlich finden sich auch die Gewinner der Kategorien "pri...
None
None
Good Design 11 is a guide to award-winning design from the German-speaking world. It presents prizewinning design from all design disciplines. Be it architecture, product and trade fair design, corporate communication, digital design, or advertising - the works selected by the Deutscher Designer Club (DDC) in their annual "Good Design" competition demonstrate the high design quality of things we use every day.
None
None