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A Computational Approach to Digital Chinese Painting and Calligraphy
  • Language: en
  • Pages: 367

A Computational Approach to Digital Chinese Painting and Calligraphy

"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts. Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

Advances in Applied and Computational Topology
  • Language: en
  • Pages: 250

Advances in Applied and Computational Topology

What is the shape of data? How do we describe flows? Can we count by integrating? How do we plan with uncertainty? What is the most compact representation? These questions, while unrelated, become similar when recast into a computational setting. Our input is a set of finite, discrete, noisy samples that describes an abstract space. Our goal is to compute qualitative features of the unknown space. It turns out that topology is sufficiently tolerant to provide us with robust tools. This volume is based on lectures delivered at the 2011 AMS Short Course on Computational Topology, held January 4-5, 2011 in New Orleans, Louisiana. The aim of the volume is to provide a broad introduction to recen...

3D Modeling with Data-driven Suggestions
  • Language: en
  • Pages: 114

3D Modeling with Data-driven Suggestions

Creating detailed three-dimensional shapes on the computer is hard. The standard tools for the task are complex and require long training and familiarization. As a result, 3D modeling is typically the domain of the professional artist and not the casual user. Professionals invest the time to master their tools, but such tools are usually restricted to low-level sculpting operations. High-level reasoning and geometric manipulation, of which computers are well capable, are not used to help the artist reach her goals more efficiently or creatively. In this dissertation, I propose techniques by which computers, endowed with a greater understanding of the structure of shapes, can both support the...

Full Spectrum
  • Language: en
  • Pages: 349

Full Spectrum

  • Categories: Art

A lively account of our age-old quest for brighter colors, which changed the way we see the world, from the best-selling author of Proof: The Science of Booze From kelly green to millennial pink, our world is graced with a richness of colors. But our human-made colors haven't always matched nature's kaleidoscopic array. To reach those brightest heights required millennia of remarkable innovation and a fascinating exchange of ideas between science and craft that's allowed for the most luminous manifestations of our built and adorned world. In Full Spectrum, Rogers takes us on that globe-trotting journey, tracing an arc from the earliest humans to our digitized, synthesized present and future....

Geometry, Morphology, and Computational Imaging
  • Language: en
  • Pages: 449

Geometry, Morphology, and Computational Imaging

This book constitutes the thoroughly refereed post-proceedings of the 11th International Workshop on Theoretical Foundations of Computer Vision, held in Dagstuhl Castle, Germany in April 2002. The 27 revised full papers presented went through two rounds of reviewing and improvement and assess the state of the art in geometry, morphology, and computational imaging. The papers are organized in sections on geometry - models and algorithms; property measurement in the grid and on finite samples; features, shape, and morphology; and computer vision and scene analysis.

Higher-dimensional modelling of geographic information
  • Language: en
  • Pages: 248

Higher-dimensional modelling of geographic information

  • Type: Book
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  • Published: 2016-03-02
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  • Publisher: Lulu.com

Higher-dimensional modelling of geographic information

Rendering Techniques ’99
  • Language: en
  • Pages: 391

Rendering Techniques ’99

This book contains the proceedings of the 10th Eurographics Workshop on Rendering, which took place from the 21st to the 23rd of June, 1999, in Granada, Spain. Origi nally an outgrowth of the annual Eurographics meeting, the workshop was organized by a dedicated group of researchers who felt there was insufficient opportunity at Eu rographics and Siggraph to exchange ideas specifically on rendering. Over the past 9 years, the workshop has become renown as an international watershed for top quality work in this field, attracting between 50 and 100 attendees each year to share their latest research. This year we received a total of 63 submissions. Each paper was carefully reviewed by two of th...

Pattern Recognition
  • Language: en
  • Pages: 596

Pattern Recognition

  • Type: Book
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  • Published: 2004-08-10
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 26th Symposium of the German Association for Pattern Recognition, DAGM 2004, held in Tbingen, Germany in August/September 2004. The 22 revised papers and 48 revised poster papers presented were carefully reviewed and selected from 146 submissions. The papers are organized in topical sections on learning, Bayesian approaches, vision and faces, vision and motion, biologically motivated approaches, segmentation, object recognition, and object recognition and synthesis.

A Companion to Rock Art
  • Language: en
  • Pages: 692

A Companion to Rock Art

This unique guide provides an artistic and archaeological journey deep into human history, exploring the petroglyphic and pictographic forms of rock art produced by the earliest humans to contemporary peoples around the world. Summarizes the diversity of views on ancient rock art from leading international scholars Includes new discoveries and research, illustrated with over 160 images (including 30 color plates) from major rock art sites around the world Examines key work of noted authorities (e.g. Lewis-Williams, Conkey, Whitley and Clottes), and outlines new directions for rock art research Is broadly international in scope, identifying rock art from North and South America, Australia, the Pacific, Africa, India, Siberia and Europe Represents new approaches in the archaeological study of rock art, exploring issues that include gender, shamanism, landscape, identity, indigeneity, heritage and tourism, as well as technological and methodological advances in rock art analyses

Digital Modeling of Material Appearance
  • Language: en
  • Pages: 329

Digital Modeling of Material Appearance

  • Type: Book
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  • Published: 2010-07-21
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  • Publisher: Elsevier

Computer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to give viewers a credible visual impression of the depicted materials. In particular, digital models demonstrating the nuances of how materials interact with light are essential to this capability. Digital Modeling of Material Appearance is the first comprehensive work on the digital modeling of material appearance: it explains how models from physics and engineering are combined with keen observation skills for use in computer graphics rendering....