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SHORTLISTED FOR THE 2020 WORLD FANTASY AWARD A usurper has claimed the throne. Invaders amass at the borders. And they have made their alliances with enemy gods... For centuries the kingdom of Iraden has been protected by a god known as the Raven. But in their hour of need, the Raven speaks nothing to its people. It is into this unrest that the warrior Eolo - aide to the true heir to the throne - arrives. In seeking to help his master reclaim his city, Eolo discovers that the Raven's Tower holds a secret. Its foundations conceal a dark history that has been waiting to reveal itself... and to set in motion a chain of events that could destroy Iraden forever. A triumph of the imagination, The Raven Tower is the first fantasy novel by Ann Leckie, New York Times bestselling author and winner of the Hugo, Nebula, and Arthur C. Clarke Awards. Gods meddle in the fates of men, men play with the fates of gods and a pretender must be cast down from the throne in this breathtaking fantasy masterpiece.
In 1941, 36 people from a small New England mill town went on a picnic to an island on the boat, Raven. The Raven and all the men, except the captain, were never found. The women and the captain were found, drowned. This novel tells of years of speculation and grief brought about by this mysterious tragedy.
A teenage Edgar Allan Poe attempts to escape the allure of his Muse in this YA novel—“a darkly delicious tale that’s sure to haunt readers forevermore” (Kerri Maniscalco, #1 New York Times bestselling author) Seventeen-year-old Edgar Poe counts down the days until he can escape his foster family—the wealthy Allans of Richmond, Virginia. He hungers for his upcoming life as a student at the prestigious new university, almost as much as he longs to marry his beloved Elmira Royster. However, on the brink of his departure, all of Edgar’s plans go awry when a macabre Muse named Lenore appears to him. Muses are frightful creatures that lead Artists down a path of ruin and disgrace, and no respectable person could possibly understand or accept them. But Lenore steps out of the shadows with one request: “Let them see me!”
Lady Selene is the heir to the Great House of Ravenwood and the secret family gift of dreamwalking. As a dreamwalker, she can enter a person's dreams and manipulate their greatest fears or desires. For the last hundred years, the Ravenwood women have used their gift of dreaming for hire to gather information or to assassinate. As she discovers her family's dark secret, Selene is torn between upholding her family's legacy--a legacy that supports her people--or seeking the true reason behind her family's gift. Her dilemma comes to a head when she is tasked with assassinating the one man who can bring peace to the nations, but who will also bring about the downfall of her own house. One path holds glory and power, and will solidify her position as Lady of Ravenwood. The other path holds shame and execution. Which will she choose? And is she willing to pay the price for the path chosen?
“Calvino . . . managed effortlessly what no author in English could quite claim: his novels and stories and fables were both classically modernist and giddily postmodern, embracing both experiment and tradition, at once conceptual and humane, intimate and mythic.” — Jonathan Lethem, New York Times Book Review Blending reality and illusion with elegance and precision, the stories in this collection take place in a World War II–era and postwar Italy tinged with the visionary and fablelike qualities. A trio of gluttonous burglars invades a pastry shop; two children trespass upon a forbidden garden; a wealthy family invites a rustic goatherd to lunch, only to mock him. In the title story, a compact masterpiece of shifting perspectives, a panicked soldier tries to keep his wits—and his life—when he faces off against a young partisan with a loaded rifle and miraculous aim. Select stories from Last Comes the Raven have been published in translation, but the collection as a whole has never appeared in English. This volume, including several stories newly translated by Ann Goldstein, is an important addition to Calvino's legacy.
A hard-hitting, passionate, and well-researched book about the conflict between driven grouse shooting and nature conservation in Britain.
An unlikely hero. An extraordinary story. The raven doesn’t want you to read his story. What if you find out the location of his treasure? Or worse, what if you learn his secret – that ravens can talk? But you should read it, even though the raven wants to be left alone. A pesky pigeon, a beady-eyed weatherhen, a ghost boy and a lovestruck scarecrow will make sure this story isn’t just about one grumpy raven. With their help, the raven will uncover a thief, sing his own song, and discover there’s more to life than being magnificent. Just promise that you won’t steal his treasure.
Everything you didn’t know about the avian world: a fascinating compendium showcasing the extraordinary wonders of birds, illuminated with exquisite ornithological illustrations, prints, and drawings Humans share the Earth with more than 10,000 species of birds and have always been enchanted by them. Birds can be a sign of the changing seasons, a symbol of freedom, or simply a breathtaking vision of beauty. Remarkable Birds approaches these fascinating creatures thematically across eight sections covering all aspects of humans’ relationship with birds. “Songbirds” celebrates the greatest bird virtuosi, such as the nightingale, while “Birds of Prey” includes majestic hunters such ...
'Packed with insight and anecdote, his story brings the Tower ravens to vivid life, each bird with a personality of its own. I've been fortunate enough to tour the Tower and meet the ravens a few times in years past; after reading this book, I cannot wait to go back' George R. R. Martin
You think you know Misery? You've not seen anything yet . . . The republic faces annihilation, despite the vigilance of Galharrow's Blackwings. When a raven tattoo rips itself from his arm to deliver a desperate message, Galharrow and a mysterious noblewoman must investigate a long dead sorcerer's legacy. But there is a conspiracy within the citadel: traitors, flesh-eaters and the ghosts of the wastelands seek to destroy them, but if they cannot solve the ancient wizard's paradox, the Deep Kings will walk the earth again, and all will be lost. The war with the Eastern Empire ended in stalemate some eighty years ago, thanks to Nall's 'Engine', a wizard-crafted weapon so powerful even the Deep...