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The Physics of Golf
  • Language: en
  • Pages: 210

The Physics of Golf

This revised and expanded bestseller includes a new chapter on putting, a new appendix on the fundamental physics covered in the book, increased coverage of modern club design, and an updated reference section. As in the previous book, most of the mathematics is relegated to a technical appendix. The first edition of this book was enthusiastically received by the both the science press in Physics Today, IEEE Spectrum, and Nature and the golf world in American Golf Pro and Golf Week.

Prairie University
  • Language: en
  • Pages: 804

Prairie University

Founded in 1869, the University of Nebraska was given the awesome responsibility of educating a new state barely connected by roads and rail lines. Established as a comprehensive university, uniting the arts and sciences, commerce and agriculture, and open to all regardless of "age, sex, color, or nationality," it has as its motto Literis dedicata et omnibus artibus--dedicated to letters and all the arts. The University at first was confined to four city blocks and didn't have a building until 1871. Cows grazed the campus. But soon the high aspirations of the state began to be realized. Nebraska boasted the first department of psychology west of the Mississippi River, and its faculty include...

Golf
  • Language: en
  • Pages: 106

Golf

This diagram-loaded volume explains the history of the game of golf before delving into the science of the sport. The book explores how physics, biomechanics, psychology, and technology all play a part in how a person plays the sport. Author Michael V. Uschan concludes with training and conditioning techniques that can be used by golfers.

Physics for Game Developers
  • Language: en
  • Pages: 578

Physics for Game Developers

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API

Popular Science
  • Language: en
  • Pages: 116

Popular Science

  • Type: Magazine
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  • Published: 1999-10
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  • Publisher: Unknown

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Official Gazette of the United States Patent and Trademark Office
  • Language: en
  • Pages: 1198

Official Gazette of the United States Patent and Trademark Office

  • Type: Book
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  • Published: 1998
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  • Publisher: Unknown

None

Golf For Dummies
  • Language: en
  • Pages: 416

Golf For Dummies

The fun and easy way to get a grip on golf Golf For Dummies, 4th Edition, gives you all the latest information on the game, including updated expert advice on everything from improving fundamentals to mastering the game's mental aspects. With advice from professional Gary McCord, this expert guide gives you easy to follow instructions for hitting the ball farther and straighter, and hints on how to shave strokes off your game. Updated instructions on grips, stances, and swings The most current stars and best courses New tips from top players on how to improve your game Details on the latest golf equipment and technology Playing golf is fun-playing better is even more fun. With a little help from Golf For Dummies, 4th Edition, you'll have the time of your life whenever you hit the links.

Golf All-in-One For Dummies
  • Language: en
  • Pages: 672

Golf All-in-One For Dummies

The fun way to get a grip on every aspect of golf Golf is a popular spectator sport, but for those who play it's a great source of low impact cardiovascular, strength, and aerobic exercise. In addition, golf is by nature a social game that provides the opportunity to meet new people. Golf All-In-One For Dummies shows you not only how to get the most physical benefit from a round of golf, but also the tools you need to truly enjoy the game. From perfecting your swing to avoiding injuries, the proven techniques presented in this book give you everything you need to have the time of your life every time you hit the links. The basics of golf Details on the latest golf equipment and technology Ti...

Practicing Medicine Without a License?
  • Language: en
  • Pages: 258

Practicing Medicine Without a License?

  • Type: Book
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  • Published: 2008
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  • Publisher: Lulu.com

This book by the co-founder of the Vitamin C Foundation covers the greater than 50-year history of the vitamin C theory of heart disease as well as the 12-year history of a therapy for cardiovascular disease invented by the American scientist, Linus Pauling. Heart patients who decided to follow Linus Pauling's advice recovered in approximately 30 days, and many experienced significant relief in as little as 10 days. The recoveries only occurred after these former patients adopted the Pauling-therapy(R), usually without their doctor's knowledge or consent.

Golf Science
  • Language: en
  • Pages: 195

Golf Science

  • Type: Book
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  • Published: 2019-02-07
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  • Publisher: Unknown

Golf is perhaps the most complicated simple game ever invented. Watching the professionals gives you only a glimpse of the complexity of what is happening, with each shot involving biomechanics, aerodynamics, ballistics, materials science, probability, even meteorology. Golf Science takes a timely new look at the game by investigating the scientific wonders that transfer the ball from tee to hole. Each chapter investigates a different area of the game and is organized around a series of Q&As. What is the optimum length for a driver? How does backspin work? The answers and the data are presented through illuminating info-graphics. The perfect way to analyse your own kit and technique, by studying the techniques of the professionals and the latest innovations in design and coaching. Golf Science is the ultimate accessory for any golfer wishing to understand their craft.