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"Hadrian, a Roman emperor, the builder of Hadrian's Wall in the north of England, a restless and ambitious man who was interested in architecture and was passionate about Greece and Greek culture. Is this the common image today of the ruler of one of the greatest powers of the ancient world?" "Published to complement a major exhibition at the British Museum, this wide-ranging book rediscovers Hadrian. The sharp contradictions in his personality are examined, previous concepts are questioned and myths that surround him are exploded." --Book Jacket.
This book is dedicated to Prof. Peter Young on his 70th birthday. Professor Young has been a pioneer in systems and control, and over the past 45 years he has influenced many developments in this field. This volume comprises a collection of contributions by leading experts in system identification, time-series analysis, environmetric modelling and control system design – modern research in topics that reflect important areas of interest in Professor Young’s research career. Recent theoretical developments in and relevant applications of these areas are explored treating the various subjects broadly and in depth. The authoritative and up-to-date research presented here will be of interest to academic researcher in control and disciplines related to environmental research, particularly those to with water systems. The tutorial style in which many of the contributions are composed also makes the book suitable as a source of study material for graduate students in those areas.
Thorsten and Isaac have written this book based on a programming course we teach for Master's Students at the School of Computer Science of the University of Nottingham. The book is intended for students with little or no background in programming coming from different backgrounds educationally as well as culturally. It is not mainly a Python course but we use Python as a vehicle to teach basic programming concepts. Hence, the words conceptual programming in the title. We cover basic concepts about data structures, imperative programming, recursion and backtracking, object-oriented programming, functional programming, game development and some basics of data science.
The Roman Empire, ruled by its emperors, was one of the greatest powers of the ancient world. Hadrian (c. AD117138) reigned for twenty-one years in its Golden Age and is perhaps best known today for his great wall in the north of England. However, this was just one of his celebrated achievements. He was indeed a creator of magnificent buildings and structures that were architecturally daring, but he was also a skilled military leader and strategist; a tireless traveller who roamed his enormous empire and its boundaries; a well-educated man who loved the Arts and was passionate about Greece and Greek culture. This informative and beautifully illustrated little book presents a concise portrait of Hadrian his family, his deeds, his loves, his dark side and his legacy. A potted biography is followed by picture-and-caption spreads that amplify the details of his life. These feature art and artefacts from museum collections around the world, as well as specially commissioned photographs of the Pantheon, the Villa Adriani, his mausoleum. The Emperor Hadrian is not only a celebration of a remarkable individual but a wonderful introduction to a fascinating period of Roman history.
In the context of forest sustainability, this book presents the issues related to both global climate change and conservation of biodiversity. It highlights four methodologies and shows how they contribute in overcoming the ecological challenges facing our world. The practical experience presented can be applied to the implementation of successful sustainable forestry policies.
Takes a fresh look at the life of Nero (r. AD 54-68), providing insight into the inner conflicts of a Roman society in transition and challenging preconceptions of a figure dismissed by a hostile source-tradition as tyrannical, deluded and ineffectual.
Learn how to heal all areas of your life with this comprehensive and accessible guide to the powerful practice of Reiki. Reiki is one of the most popular energy-healing systems, founded in Japan and now used all over the world. It's easy to learn, and everyone can benefit from it. Written by the founder of the Reiki Academy London, Torsten A. Lange, Reiki Made Easy is a comprehensive yet accessible guide to the powerful Reiki healing system, showing how it can be used for physical, emotional, mental and spiritual healing. This book explores: - the history of Reiki, including new information not currently found in any other book - how to connect to Reiki energy to heal ourselves and others - the symbols of Reiki and how to work with them - how to give a distant healing - real-life stories that demonstrate the deep healing this system offers - the steps to becoming a Reiki practitioner For anyone wishing to learn how to apply the benefits of Reiki in their lives, this book is a perfect starting point on their journey.
Computer simulations not only belong to the most important methods for the theoretical investigation of granular materials, but provide the tools that have enabled much of the expanding research by physicists and engineers. The present book is intended to serve as an introduction to the application of numerical methods to systems of granular particles. Accordingly emphasis is on a general understanding of the subject rather than on the presentation of latest advances in numerical algorithms. Although a basic knowledge of C++ is needed for the understanding of the numerical methods and algorithms in the book, it avoids usage of elegant but complicated algorithms to remain accessible for those who prefer to use a different programming language. While the book focuses more on models than on the physics of granular material, many applications to real systems are presented.
This volume bridges the gap between theory and practice by bringing together well-known and new authors to discuss a topic of mutual interest to second language researchers and teachers alike: input. Reader-friendly chapters offer a range of existing and new perspectives on input in morphology, syntax, phonetics and phonology.
In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital ...