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Human-Computer Interaction
  • Language: en
  • Pages: 277

Human-Computer Interaction

This book constitutes the thoroughly refereed proceedings of the 7th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2021, held in Sao Paulo, Brazil, in September 2021.* The 15 full and 4 short papers presented in this volume were carefully reviewed and selected from 68 submissions. The papers deal with topics such as emotional interfaces, usability, video games, computational thinking, collaborative systems, IoT, software engineering, ICT in education, augmented and mixed virtual reality for education, gamification, emotional Interfaces, adaptive instruction systems, accessibility, use of video games in education, artificial Intelligence in HCI, among others. *The workshop was held virtually due to the COVID-19 pandemic.

Agile Methods
  • Language: en
  • Pages: 113

Agile Methods

  • Type: Book
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  • Published: 2019-03-06
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  • Publisher: Springer

This book constitutes revised selected papers from the 9th Brazilian Workshop on Agile Methods, WBMA 2018, held in Campinas, Brazil, in October 2018. The 6 full and 1 short papers presented in this volume were carefully reviewed and selected from 18 submissions. Accepted papers in this edition present empirical results and literature reviews on agile requirements validation in Brazilian software development companies; a survey on Brazilian software processes about to be agile or not; an evaluation of an agile maturity model; strategies to increase customer value in agile software development; an agile development environment and scrum in a strongly hierarchical organization.

Agile Methods
  • Language: en
  • Pages: 167

Agile Methods

This book constitutes revised selected papers from the 10th Brazilian Workshop on Agile Methods, WBMA 2019, held in Belo Horizonte, Brazil, in September 2019. The 6 full and 4 short papers presented in this volume were carefully reviewed and selected from 21 submissions. Accepted papers focus on agile methods; experimental studies with agile; software engineering education with agile; agile project management.

Agile Methods
  • Language: en
  • Pages: 160

Agile Methods

  • Type: Book
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  • Published: 2018-01-13
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  • Publisher: Springer

This book constitutes revised selected papers from the 8th Brazilian Workshop on Agile Methods, WBMA 2017, held in Belém, Brazil, in September 2017. The 10 full and 2 short papers presented in this volume were carefully reviewed and selected from 19 submissions. The papers present empirical studies on agile values and principles; agile practices; agile adoption; agile testing and quality; metrics; conceptual studies; cultural aspects on agile business; organizational transformation and future trends.

Agile Processes in Software Engineering and Extreme Programming
  • Language: en
  • Pages: 315

Agile Processes in Software Engineering and Extreme Programming

  • Type: Book
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  • Published: 2018-05-16
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  • Publisher: Springer

This open access book constitutes the proceedings of the 19th International Conference on Agile Software Development, XP 2018, held in Porto, Portugal, in May 2018. XP is the premier agile software development conference combining research and practice, and XP 2018 provided a playful and informal environment to learn and trigger discussions around its main theme – make, inspect, adapt. The 21 papers presented in this volume were carefully reviewed and selected from 62 submissions. They were organized in topical sections named: agile requirements; agile testing; agile transformation; scaling agile; human-centric agile; and continuous experimentation.

Agile Processes in Software Engineering and Extreme Programming
  • Language: en
  • Pages: 204

Agile Processes in Software Engineering and Extreme Programming

None

Human-Computer Interaction. Theory, Design, Development and Practice
  • Language: en
  • Pages: 646

Human-Computer Interaction. Theory, Design, Development and Practice

  • Type: Book
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  • Published: 2016-07-04
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  • Publisher: Springer

The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences and were carefully reviewed and selected from 4354 submissions. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The volumes constituting the full 27-volume set of the conference proceedings.

Design, User Experience, and Usability: Web, Mobile, and Product Design
  • Language: en
  • Pages: 773

Design, User Experience, and Usability: Web, Mobile, and Product Design

  • Type: Book
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  • Published: 2013-07-03
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  • Publisher: Springer

The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire fi...

The Logic of Design Process
  • Language: en
  • Pages: 340

The Logic of Design Process

"What is the logic of design process? Departing from this question, Tiago da Costa e Silva investigates the characteristic feature of every projective activity, for instance, in architecture, design, engineering design, and in the arts. In opposition to predominant views that understand design processes as mechanical and deterministic, this study, with the help of the semiotics of Charles S. Peirce, characterizes design activities as continuous and serendipitous interplays of esthetic and abductive processes that define rules and manifest forms. Tiago da Costa e Silva concludes that invention and discovery, manifested in the form of processes of abduction, actively pervade every development in any given context of design process"--Back cover.

Design, User Experience, and Usability: Design Philosophy, Methods, and Tools
  • Language: en
  • Pages: 684

Design, User Experience, and Usability: Design Philosophy, Methods, and Tools

  • Type: Book
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  • Published: 2013-07-03
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  • Publisher: Springer

The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.