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Uncover the crazed and illustrious mind of the original symbiote anti-hero in this lavishly presented collection of Venom's most heroic, villainous, and somewhat killer moments from his comic book history. In this book, you'll get in to the mind - or minds - of Venom: eat, save, kill, repeat! Hero or villain? Psychotic or vulnerable? Does anything make sense to a ravenous symbiote from outer space?! Witness the fears, the loves, the scruples, and the pure hunger that drives the popular anti-hero with a look at his favourite moments, best friends, worst enemies, epic comic action, and awesome cover art! It's everything you need to know about your new-favourite anti-hero. Is that the sound of a sonic wave bursting from the page? No, it's the Philosophy of Venom!
On the launch day of Earth’s Super-Dimension Fortress, Earth was attacked by mysterious aliens and SDF-1 was eventually forced to space-fold into space – taking a chunk of Macross City with them. The SDF-1 is now in the midst of a long journey back to Earth. As the journey proceeded, Captain Henry Gloval died during the ship’s modular transformation. Heading to Mars base to fetch supplies, Captain Lisa Hayes encountered an attack from aliens – led by the arrogant Khyron. Lisa also met up with a ghostly image of her former lover, Karl…
JUSTICE HAS NEVER BEEN THIS MUCH FUN! Robin, Starfire, Cyborg, Raven, and Beast Boy are the Teen Titans the coolest teenage superhero team in the universe! Watch as they battle a pizza monster, a video game console that becomes alive, and a legion of incompetent super villains. The Teen Titans are always getting into crazy hijinks like destroying a superhero themed mini golf course, becoming CEOs of a Silicon Valley startup company, playing a deadly game of go fish, making intergalactic prank phone calls, or throwing a girls only superhero slumber party. Thru all the mayhem and zanynest these friends always come out victorious (most of the time.) TEEN TITANS GO! VOLUME 1: PARTY, PARTY! collects issues #1-6 of the fun filled series based on the hit cartoon show on Cartoon Network featuring work from an array of comic creators including Sholly Fisch, Lea Hernandez, Amy Wolfram, Jorge Corona, Ben Bates and many more!
After an attack by an alien race – the Zentraedi – Earth’s Super-Dimension Fortress was forced to space-fold away, taking a chunk of Macross City with them. The SDF-1 is now in the midst of a long journey back to Earth. The humans foiled a more recent attack by the arrogant Zentraedi Commander Khyron, but Breetai is hatching a new plan to infiltrate the SDF-1… In the meantime, Claudia is investigating how Captain Gloval died, and on Minmei’s birthday, Rick closes in for a kiss…
Missy and the Master have travelled through their past to discover the location of the key which unlocks the vault containing the Key to Time. In the Third Doctor’s lab at UNIT HQ, Missy has finally found what she was looking for. But the Master has also found what he was looking for… revenge!
The Doctor and the Master have been arch rivals for as long as they can both remember – which is a very long time! One wants to save the universe, the other, rule it. But as two of the last remaining Time Lords, they share a deep bond that will always entwine their destinies.
With the evidence in hand, Nick and Roxy begin piece together movements of the Central Park slayer, but the NYC police department have another suspect in mind. Meanwhile, the real killer steps up the search for the missing videotape.
Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.
Rose Tyler was mysteriously pulled from her life in an alternate universe to ours, where she encountered the Eighth Doctor - a regeneration who does not know her. Meanwhile, the Eleventh Doctor, desperately attempting a holiday, is summoned by none other than the Bad Wolf Empress - another Rose Tyler!