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Narrative Tactics for Mobile and Social Games
  • Language: en
  • Pages: 236

Narrative Tactics for Mobile and Social Games

  • Type: Book
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  • Published: 2018-07-24
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  • Publisher: CRC Press

Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social game...

Freelance Video Game Writing
  • Language: en
  • Pages: 183

Freelance Video Game Writing

  • Type: Book
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  • Published: 2022-05-11
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  • Publisher: CRC Press

In the competitive world of video game writing and narrative design, developers are losing permanent positions while freelancing careers are on the rise. Many developers don’t understand how to seize these freelancing opportunities, such as understanding the business of freelancing, how to go about finding work, how to establish strong relationships with clients, and how to sustain themselves as freelancers. Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley presents practical insight into the profession and how to further enhance your freelancing busi...

Branching Story, Unlocked Dialogue
  • Language: en
  • Pages: 206

Branching Story, Unlocked Dialogue

  • Type: Book
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  • Published: 2022-12-07
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  • Publisher: CRC Press

This book covers the distinguishing characteristics and tropes of visual novels (VNs) as choice-based games and analyzes VNs like 999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and Monster Prom, some of the best examples of the genre as illustrations. The author covers structuring branching narrative and plot, designing impactful and compelling choices, writing entertaining relationships and character interactions, understanding the importance of a VN’s prose, and planning a VN’s overall narrative design and story delivery. The book contains exercises at the end of chapters to practice the techniques discussed. By the end of the book, if the reader finishes all the exercis...

Freelance Video Game Writing
  • Language: en
  • Pages: 244

Freelance Video Game Writing

  • Type: Book
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  • Published: 2022
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  • Publisher: CRC Press

In the competitive world of video game writing and narrative design, developers are losing permanent positions while freelancing careers are on the rise. Many developers don't understand how to seize these freelancing opportunities, such as understanding the business of freelancing, how to go about finding work, how to establish strong relationships with clients, and how to sustain themselves as freelancers. Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley presents practical insight into the profession and how to further enhance your freelancing busine...

Loosed Upon the World
  • Language: en
  • Pages: 592

Loosed Upon the World

"An anthology of twenty-six short stories exploring the future of climate change and its effects on life on Earth includes contributions from Margaret Atwood, Paolo Bacigalupi, and Kim Stanley Robinson." --

The Game Narrative Toolbox
  • Language: en
  • Pages: 363

The Game Narrative Toolbox

  • Type: Book
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  • Published: 2023-08-16
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  • Publisher: CRC Press

Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the video game industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to hel...

Game Devs & Others
  • Language: en
  • Pages: 193

Game Devs & Others

  • Type: Book
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  • Published: 2018-05-23
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  • Publisher: CRC Press

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”. Key Features This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

The Mammoth Book of SF Stories by Women
  • Language: en

The Mammoth Book of SF Stories by Women

This anthology showcases the most exceptional science fiction stories written by women in recent decades, from classic stars like Ursula K. Le Guin and James Tiptree Jr. to science-fiction greats such Nancy Kress, Lois McMaster Bujold, and Karen Joy Fowler to new award-winning talents.

Game Development with Ren'Py
  • Language: en
  • Pages: 361

Game Development with Ren'Py

  • Type: Book
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  • Published: 2019-06-29
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  • Publisher: Apress

Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), d...

Wastelands 2 - More Stories of the Apocalypse
  • Language: en
  • Pages: 641

Wastelands 2 - More Stories of the Apocalypse

  • Type: Book
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  • Published: 2015-02-27
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  • Publisher: Titan Books

Wastelands 2 - More Stories of the Apocalypse is a new anthology of post-apocalyptic literature from some of the most renowned science fiction and fantasy authors in the field today including George R.R. Martin, Hugh Howey, Junot Diaz, David Brin and many more. It is an eclectic mix of tales that explores famine, death, war, pestilence, and harbingers of the biblical apocalypse.