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Getting Started with RFID
  • Language: en
  • Pages: 43

Getting Started with RFID

If you want to experiment with radio frequency identification (RFID), this book is the perfect place to start. All you need is some experience with Arduino and Processing, the ability to connect basic circuits on a breadboard with jumper wire--and you're good to go. You'll be guided through three hands-on projects that let you experience RFID in action. RFID is used in various applications, such as identifying store items or accessing a toll road with an EZPass system. After you build each of the book's projects in succession, you'll have the knowledge to pursue RFID applications of your own. Use Processing to get a sense of how RFID readers behave Connect Arduino to an RFID reader and discover how to use RFID tags as keys Automate your office or home, using RFID to turn on systems when you're present, and turn them off when you leave Get a complete list of materials you need, along with code samples and helpful illustrations Tackle each project with easy-to-follow explanations of how the code works

Making Things Talk
  • Language: en
  • Pages: 976

Making Things Talk

Make microcontrollers, PCs, servers, and smartphones talk to each other. Building electronic projects that interact with the physical world is good fun. But when the devices you've built start to talk to each other, things really get interesting. With 33 easy-to-build projects, Making Things Talk shows you how to get your gadgets to communicate with you and your environment. It’s perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor the weather in several locations at once. Or a sculptor looking to stage a room of choreographed mechanical sculptures. In this expanded edition, you’ll learn how to f...

Making Things Talk
  • Language: en
  • Pages: 1133

Making Things Talk

The workbenches of hobbyists, hackers, and makers have become overrun with microcontrollers, computers-on-a-chip that power homebrewed video games, robots, toys, and more. In Making Things Talk, Tom Igoe, one of the creators of Arduino, shows how to make these gadgets talk. Whether you need to connect some sensors to the Internet or create a device that can interact wirelessly with other creations, this book shows you what you need. Although they are powerful, the projects in this book are inexpensive to build: the Arduino microcontroller board itself ranges from around $25 to $40. The networking hardware covered here includes Ethernet, Wi-Fi, Bluetooth, and can be had for $25 to $50. Fully updated for the latest Arduino hardware and software, this book lets you combine microcontrollers, sensors, and networking hardware to make things... and make them talk to each other!

Making Things Talk
  • Language: en
  • Pages: 492

Making Things Talk

Now fully updated, this book contains a series of projects that teaches readers what they need to know to get their creations talking to each other, connecting to the Web, and forming networks of smart devices.

Making Things Talk
  • Language: en
  • Pages: 427

Making Things Talk

This book contains a series of projects that teaches readers what they need to know to get their creations talking to each other, connecting to the Web, and forming networks of smart devices.

Beginning NFC
  • Language: en
  • Pages: 285

Beginning NFC

Jump into the world of Near Field Communications (NFC), the fast-growing technology that lets devices in close proximity exchange data, using radio signals. With lots of examples, sample code, exercises, and step-by-step projects, this hands-on guide shows you how to build NFC applications for Android, the Arduino microcontroller, and embedded Linux devices. You’ll learn how to write apps using the NFC Data Exchange Format (NDEF) in PhoneGap, Arduino, and node.js that help devices read messages from passive NFC tags and exchange data with other NFC-enabled devices. If you know HTML and JavaScript, you’re ready to start with NFC. Dig into NFC’s architecture, and learn how it’s related to RFID Write sample apps for Android with PhoneGap and its NFC plugin Dive into NDEF: examine existing tag-writer apps and build your own Listen for and filter NDEF messages, using PhoneGap event listeners Build a full Android app to control lights and music in your home Create a hotel registration app with Arduino, from check-in to door lock Write peer-to-peer NFC messages between two Android devices Explore embedded Linux applications, using examples on Raspberry Pi and BeagleBone

Designing Gestural Interfaces
  • Language: en
  • Pages: 272

Designing Gestural Interfaces

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and i...

Designing Connected Products
  • Language: en
  • Pages: 726

Designing Connected Products

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

Programming Interactivity
  • Language: en
  • Pages: 729

Programming Interactivity

Looks at the techniques of interactive design, covering such topics as 2D and 3D graphics, sound, computer vision, and geolocation.

I Called Him Grand Dad
  • Language: en
  • Pages: 232

I Called Him Grand Dad

¿I Called Him Grand Dad¿ by Thomas T. Fields, Jr. ¿I Called Him Grand Dad¿ is a Biography of Harvey Goodwin Fields written by his grandson Thomas T. Fields. The book itself is an exploration in not only Field¿s life but also about America. It explores the behind the scenes politics at the levels of both state and federal levels. It delves into the everyday life, setting the stage for industry, work conditions, laws and ethics while giving us a rich insight about a man who was convicted by his own standards and who by his actions did what he thought was right. An advocate of the Law, Fields would rise to fame and notoriety of one of the greatest legal minds and Public Servants in America...