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Papers presented at HCI '91, held in Edinburgh.
A Small Matter of Programming asks why it has been so difficult for end users to command programming power and explores the problems of end user-driven application development that must be solved to afford end users greater computational power. Drawing on empirical research on existing end user systems, A Small Matter of Programming analyzes cognitive, social, and technical issues of end user programming. In particular, it examines the importance of task-specific programming languages, visual application frameworks, and collaborative work practices for end user computing, with the goal of helping designers and programmers understand and better satisfy the needs of end users who want the capa...
These papers detail the theoretical basis and methodical practice of HCI, the interaction of HCI with other disciplines, and individual relevance. This book is a comprehensive guide to the current research in HCI which will be essential reading for all researchers, designers and manufacturers whose work impinges on this rapidly moving field. Contributions are included from leading researchers and designers in both industry and academia.
The idea for this workshop originated when I came across and read Martin Zelkowitz's book on Requirements for Software Engineering Environments (the proceedings of a small workshop held at the University of Maryland in 1986). Although stimulated by the book I was also disappointed in that it didn't adequately address two important questions - "Whose requirements are these?" and "Will the environment which meets all these requirements be usable by software engineers?". And thus was the decision made to organise this workshop which would explicitly address these two questions. As time went by setting things up, it became clear that our workshop would happen more than five years after the Maryl...
Covering a variety of areas including software analysis, design, coding and maintenance, this text details the research conducted since the 1970s in this fast-developing field before going on to define a computer program from the viewpoint of computing and cognitive psychology. The two essential sides of programming, software production and software understanding, are given detailed treatment, with parallels drawn throughout between studies on processing texts written in natural language and processing computer programs. Of particular interest to researchers, practitioners and graduates in cognitive psychology, cognitive ergonomics and computer science.
This book provides an introductory overview of the rapid growth in interdisciplinary research into Thinking with Diagrams. Diagrammatic representations are becoming more common in everyday human experience, yet they offer unique challenges to cognitive science research. Neither linguistic nor perceptual theories are sufficient to completely explain their advantages and applications. These research challenges may be part of the reason why so many diagrams are badly designed or badly used. This is ironic when the user interfaces of computer software and the worldwide web are becoming so completely dominated by graphical and diagrammatic representations. This book includes chapters commissioned...
At present, there is a general consensus on the nature of learning programming, but there are different opinions on what forms an effective environment for it. It is generally recognized that the development of a mental model is a formidable task for the student and that learning programming is a complex activity that depends heavily on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments, and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or computerized). The papers cover cognitive models related to different aspects of programmin...
A brand new collection of best practices for growing businesses and profits through sustainability… 3 authoritative books, now in a convenient e-format, at a great price! 3 authoritative books deliver world-class insights, methodologies, and strategies for accelerating business growth through sustainability Sustainability isn't just good for the environment: it can be a powerful driver of business growth and profitability. In this unique 3 eBook package, three world-class experts show you how great companies are improving performance by increasing sustainability. In Creating a Sustainable Organization, Peter A. Soyka helps you choose the right strategies, and then manage and measure them w...
Software is an essential enabler for science and the new economy, but software often falls short of our expectations, remaining expensive and not yet sufficiently reliable for a constantly changing and evolving market. This publication, which forms part of the SoMeT series, consists of 41 papers, carefully reviewed and revised on the basis of technical soundness, relevance, originality, significance, and clarity. These explore new trends and theories which illuminate the direction of developments which may lead to a transformation of the role of software in tomorrow’s global information society. The book offers an opportunity for the software science community to think about where they are...
This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, manag...