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Brain-Inspired Information Technology
  • Language: en
  • Pages: 176

Brain-Inspired Information Technology

"Brain-inspired information technology" is one of key concepts for the development of information technology in the next generation. Explosive progress of computer technology has been continuing based on a simple principle called "if-then rule". This means that the programmer of software have to direct every action of the computer programs in response to various inputs. There inherently is a limitation of complexity because we human have a limited capacity for managing complex systems. Actually, many bugs, mistakes of programming, exist in computer software, and it is quite difficult to extinguish them. The parts of computer programs where computer viruses attack are also a kind of programmi...

Computer Vision
  • Language: en
  • Pages: 362

Computer Vision

  • Type: Book
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  • Published: 2010-04-06
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  • Publisher: Springer

Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry, and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University ...

Uncertainty Approaches for Spatial Data Modeling and Processing
  • Language: en
  • Pages: 202

Uncertainty Approaches for Spatial Data Modeling and Processing

  • Type: Book
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  • Published: 2010-03-10
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  • Publisher: Springer

We are facing an immense growth of digital data and information resources, both in terms of size, complexity, modalities and intrusiveness. Almost every aspect of our existence is being digitally captured. This is exemplified by the omnipresent existence of all kinds of data storage, far beyond those stored in traditional relational databases. The spectrum of data being digitally stored runs from multimedia data repositories to your purchases in most stores. Every tweet that you broadcast is captured for posterity. Needless to say this situation posses new research opportunities, challenges and problems in the ways we store, manipulate, search, and - in general - make use of such data and information. Attempts to cope with these problems have been emerging all over the world with thousands of people devoted to developing tools and techniques to deal with this new area of research. One of the prominent scholars and researchers in this field was the late Professor Ashley Morris who died suddenly and tragically at a young age. Ashley's career begun in industry, where he specialized in databases.

Intelligent Multimedia Analysis for Security Applications
  • Language: en
  • Pages: 406

Intelligent Multimedia Analysis for Security Applications

This is one of the very few books focused on analysis of multimedia data and newly emerging multimedia applications with an emphasis on security. The main objective of this project was to assemble as much research coverage as possible related to the field by defining the latest innovative technologies and providing the most comprehensive list of research references. The book includes sixteen chapters highlighting current concepts, issues and emerging technologies. Distinguished scholars from many prominent research institutions around the world contribute to the book. The book covers various aspects, including not only some fundamental knowledge and the latest key techniques, but also typica...

Knowledge-Free and Learning-Based Methods in Intelligent Game Playing
  • Language: en
  • Pages: 259

Knowledge-Free and Learning-Based Methods in Intelligent Game Playing

The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were selected based on their functional similarity to human game playing. These similarities include: learning from scratch, autonomous experience-based improvement and example-based learning. The above features determine the major distinction between CI and traditional AI methods relying mostly on using effective game tree search algorithms, carefully tuned hand-crafted evaluation functions or hardware-based brute-force methods. On the other hand, it should be noted that the aim of this book is by no means to underestimate the achievements of traditional AI methods in game playing domain. On the contrary, the accomplishments of AI approaches are undisputable and speak for themselves. The goal is rather to express my belief that other alternative ways of developing mind game playing machines are possible and urgently needed.

Recent Advances in Nonlinear Dynamics and Synchronization
  • Language: en
  • Pages: 401

Recent Advances in Nonlinear Dynamics and Synchronization

  • Type: Book
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  • Published: 2009-09-30
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  • Publisher: Springer

In essence, the dynamics of real world systems (i.e. engineered systems, natural systems, social systesms, etc.) is nonlinear. The analysis of this nonlinear character is generally performed through both observational and modeling processes aiming at deriving appropriate models (mathematical, logical, graphical, etc.) to simulate or mimic the spatiotemporal dynamics of the given systems. The complex intrinsic nature of these systems (i.e. nonlinearity and spatiotemporal dynamics) can lead to striking dynamical behaviors such as regular or irregular, stable or unstable, periodicity or multi-periodicity, torus or chaotic dynamics. The various potential applications of the knowledge about such ...

Constructive Neural Networks
  • Language: en
  • Pages: 296

Constructive Neural Networks

  • Type: Book
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  • Published: 2009-11-25
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  • Publisher: Springer

This book presents a collection of invited works that consider constructive methods for neural networks, taken primarily from papers presented at a special th session held during the 18 International Conference on Artificial Neural Networks (ICANN 2008) in September 2008 in Prague, Czech Republic. The book is devoted to constructive neural networks and other incremental learning algorithms that constitute an alternative to the standard method of finding a correct neural architecture by trial-and-error. These algorithms provide an incremental way of building neural networks with reduced topologies for classification problems. Furthermore, these techniques produce not only the multilayer topol...

Evolutionary Design of Intelligent Systems in Modeling, Simulation and Control
  • Language: en
  • Pages: 320

Evolutionary Design of Intelligent Systems in Modeling, Simulation and Control

We describe in this book, new methods for evolutionary design of intelligent s- tems using soft computing and their applications in modeling, simulation and c- trol. Soft Computing (SC) consists of several intelligent computing paradigms, including fuzzy logic, neural networks, and evolutionary algorithms, which can be used to produce powerful hybrid intelligent systems. The book is organized in four main parts, which contain a group of papers around a similar subject. The first part consists of papers with the main theme of evolutionary design of fuzzy systems in intelligent control, which consists of papers that propose new methods for designing and optimizing intelligent controllers for d...

Advances in Intelligent Information and Database Systems
  • Language: en
  • Pages: 375

Advances in Intelligent Information and Database Systems

Intelligent information and database systems are two closely related and we- established subfields of modern computer science. They focus on the integration of artificial intelligence and classic database technologies in order to create the class of next generation information systems. The major target of this new gene- tion of systems is to provide end-users with intelligent behavior: simple and/or advanced learning, problem solving, uncertain and certain reasoning, se- organization, cooperation, etc. Such intelligent abilities are implemented in classic information systems to make them autonomous and user oriented, in particular when advanced problems of multimedia information and knowledg...

Computational Intelligence for Technology Enhanced Learning
  • Language: en
  • Pages: 259

Computational Intelligence for Technology Enhanced Learning

  • Type: Book
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  • Published: 2010-03-10
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  • Publisher: Springer

E-Learning has become one of the most wide spread ways of distance teaching and learning. Technologies such as Web, Grid, and Mobile and Wireless networks are pushing teaching and learning communities to find new and intelligent ways of using these technologies to enhance teaching and learning activities. Indeed, these new technologies can play an important role in increasing the support to teachers and learners, to shorten the time to learning and teaching; yet, it is necessary to use intelligent techniques to take advantage of these new technologies to achieve the desired support to teachers and learners and enhance learners’ performance in distributed learning environments. The chapters...