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The first book-length, in-depth ethnography of U.S. human spaceflight What if outer space is not outside the human environment but, rather, defines it? This is the unusual starting point of Valerie Olson’s Into the Extreme, revealing how outer space contributes to making what counts as the scope and scale of today’s natural and social environments. With unprecedented access to spaceflight worksites ranging from astronaut training programs to life science labs and architecture studios, Olson examines how U.S. experts work within the solar system as the container of life and as a vast site for new forms of technical and political environmental control. Olson’s book shifts our attention f...
The Routledge Handbook of Social Studies of Outer Space offers state-of-the-art overview of contemporary social and cultural research on outer space. International in scope, the thirty-eight contributions by over fifty leading researchers and artists across a variety of disciplines and fields of knowledge, present a range of debates and pose key questions about the crafting of futures in relation to outer space. The Handbook is a call to attend more carefully to engagements with outer space, empirically, affectively, and theoretically, while characterizing current research practices and outlining future research agendas. This recalibration opens profound questions of intersectional politics,...
This book explores some of the contributions of psychology to yesterday's great space race, today's orbiter and International Space Station missions, and tomorrow's journeys beyond Erath's orbit. It provides an analysis of the challenges facing future space explorers while at the same time presenting new empirical research on topics ranging from simulation studies of commercial spaceflights to the psychological benefits of viewing Earth from space.
Experimental Practices in Interdisciplinary Art presents the work of contemporary artists who are committed to experimenting in the marginal areas where artmaking, practice-based research, and scholarship intersect. Some work in laboratory settings, some in studios, and some in wild landscapes or abandoned buildings. But all are committed to interrogating the way that art is created and positioned in a culture that continues to marginalize artists working across disciplinary boundaries. Their projects range from inquiries into the way surveillance technologies are used to reinforce power structures to collaboratories that help us to re-envision our relationship with the natural world and with each other. In reflecting on their wide-ranging explorations and unusual methods, these unique artists provide fruitful insights for bringing creativity to bear on issues of public import.
This book takes a novel approach to the question of how law shapes the contemporary lives of indigenous peoples in North America by examining property disputes, the use of indigenous justice in mainstream courts, and the use of genetic technologies to prove or disprove indigenous identities.
The engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry. Astrosmash, Snafu, Star Strike, Utopia—do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari’s main rival during a key period when videogames were moving from the arcades into the home. In Intellivision, Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivisionâ€...