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The term, "intuition," while commonly used by artists has been somewhat marginalized within art theory and criticism. Whether sensed as a gut feeling or a flash of insight, intuition is central to processes of "coming to know" in aesthetic practice and experience. Many artists habitually rely on extra-rational means of understanding, either in the form of everyday instinct or uncanny cognition. A delicate balance, though, exists between clairvoyance and fantasy, foreknowledge and wishful thinking. Technologies of Intuition demonstrates how artistic sensitivity requires disciplined and cultivated perception. Set in continuity with the compelling history of the Spiritualist Movement and emancipatory feminism, this anthology elucidates intuitive agency as a psychic, somatic and social technology in the fine arts and popular culture.
If we were to think about museums as three dimensional maps-as spaces to be divided, defended, and privileged-what would they tell us about the place of Native Canadians within the larger nation? Utilizing a combination of exhibit analysis and interviews, this book explores how Canadian history, anthropology, and art museums have situated Native Canadian history and culture within a larger narrative of nationhood. Until very recently, these museums have, with few exceptions, perpetuated the continued isolation of Native Canadians on the Other side of carefully demarcated boundaries of time, space, and culture. Despite a living and highly politicized presence outside their walls, inside these...
The cultural theorist and media designer Anne Balsamo calls for transforming learning practices to inspire culturally attuned technological imaginations.
CD-ROM contains: Chapters from text -- Glossary.
First Published in 1997. Routledge is an imprint of Taylor & Francis, an informa company.
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Drawing together nearly 40 years of experience, Museums without Borders presents the key works of one of the most respected practitioners and scholars in the field. Through these selected writings, Robert R. Janes demonstrates that museums have a broader role to play in society than is conventionally assumed. He approaches the fundamental questions of why museums exist and what they mean in terms of identity, community, and the future of civil life. This book consists of four Parts: Indigenous Peoples; Managing Change; Social Responsibility, and Activism and Ethics. The Parts are ordered chronologically and each begins with an introduction and an overview of the ensuing articles which situat...
Introduction by Vera Lemecha; contributors: Eleanor Bond, Louise W. May, Rita McKeough, Shawna Dempsey & Lori Millan, Bev Pike, and, Nancy McKinnon.
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a...