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Pandemic Media
  • Language: en
  • Pages: 380

Pandemic Media

With its unprecedented scale and consequences the COVID-19 pandemic has generated a variety of new configurations of media. Responding to demands for information, synchronization, regulation, and containment, these "pandemic media" reorder social interactions, spaces, and temporalities, thus contributing to a reconfiguration of media technologies and the cultures and polities with which they are entangled. Highlighting media's adaptability, malleability, and scalability under the conditions of a pandemic, the contributions to this volume track and analyze how media emerge, operate, and change in response to the global crisis and provide elements toward an understanding of the post-pandemic world to come.

Scale-Space Theory in Computer Vision
  • Language: en
  • Pages: 436

Scale-Space Theory in Computer Vision

The problem of scale pervades both the natural sciences and the vi sual arts. The earliest scientific discussions concentrate on visual per ception (much like today!) and occur in Euclid's (c. 300 B. C. ) Optics and Lucretius' (c. 100-55 B. C. ) On the Nature of the Universe. A very clear account in the spirit of modern "scale-space theory" is presented by Boscovitz (in 1758), with wide ranging applications to mathemat ics, physics and geography. Early applications occur in the cartographic problem of "generalization", the central idea being that a map in order to be useful has to be a "generalized" (coarse grained) representation of the actual terrain (Miller and Voskuil 1964). Broadening t...

Comics Beyond the Page in Latin America
  • Language: en
  • Pages: 246

Comics Beyond the Page in Latin America

  • Type: Book
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  • Published: 2020-02-17
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  • Publisher: UCL Press

Comics Beyond the Page in Latin America is a cutting-edge study of the expanding worlds of Latin American comics. Despite lack of funding and institutional support, not since the mid-twentieth century have comics in the region been so dynamic, so diverse and so engaged with pressing social and cultural issues. Comics are being used as essential tools in debates about, for example, digital cultures, gender identities and political disenfranchisement.

Cognitive Vision Systems
  • Language: en
  • Pages: 355

Cognitive Vision Systems

  • Type: Book
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  • Published: 2006-06-29
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  • Publisher: Springer

This volume is a post-event proceedings volume and contains selected papers based on the presentations given, and the lively discussions that ensued, during a seminar held in Dagstuhl Castle, Germany, in October 2003. Co-sponsored by ECVision, the cognitive vision network of excellence, it was organized to further strengthen cooperation between research groups from different countries working in the field of cognitive vision systems.

Perspectives on Creativity
  • Language: en
  • Pages: 285

Perspectives on Creativity

  • Categories: Art

Perspectives on Creativity: Volume 2 extends the work of the first volume and examines creativity from multiple viewpoints. The volume contains contributions from writers, therapists, artists, and scholars from disciplines as diverse as psychology and French. The first section addresses the nature of creativity and highlights the role of self-discipline in the creative process. The second section asks what we can learn from studying artists and presents qualitative, phenomenological, quantitative, and archival research on both individuals and groups of artists. The third section discusses the use of creativity within the therapeutic setting, as well as the particular therapeutic needs of creative individuals. The final section of the book presents research exploring creative cognition and its relationship to mood and perception. What makes this book unique is the interdisciplinary consideration of the topic of creativity, the inclusion of works ranging from case studies to theoretical essays, making it appealing to individuals from a wide variety of backgrounds.

PC Mag
  • Language: en
  • Pages: 666

PC Mag

  • Type: Magazine
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  • Published: 1992-07
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  • Publisher: Unknown

PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Spaces Mapped and Monstrous
  • Language: en
  • Pages: 210

Spaces Mapped and Monstrous

Digital 3D has become a core feature of the twenty-first-century visual landscape. Yet 3D cinema is a contradictory media form: producing spaces that are highly regimented and exhaustively detailed, it simultaneously relies upon distortions of vision and space that are inherently strange. Spaces Mapped and Monstrous explores the paradoxical nature of 3D cinema to offer a critical analysis of an inescapable part of contemporary culture. Considering 3D’s distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. He examines 3D’s relationship with...

The Mergence of Spaces
  • Language: en
  • Pages: 174

The Mergence of Spaces

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The Sport Mega-Events of the 2020s
  • Language: en
  • Pages: 200

The Sport Mega-Events of the 2020s

This book explores various social, cultural, political and economic issues through the lenses of various sport mega-events in the twenty-first century, including the Olympic Games, and the World Cup and European Championships in football. In a time where sport mega-events are closely followed by controversies, legacy discourses and questions of their governance, the chapters within this book showcase why sport mega-events continue to ignite important questions for scholars, commentators, fans and sport and political authorities. By covering various topics emerging around sport mega-events such as physical activity, legacies, rhetoric, media coverage, environmental impacts, diplomacy and spec...

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage
  • Language: en
  • Pages: 773

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage

  • Type: Book
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  • Published: 2019-03-22
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  • Publisher: Springer

This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges f...