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This highly original book challenges social choice theory by arguing for the importance of dynamic preferences and context in understanding important social phenomena.
In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
This book describes conditional games, a form of game theory that accommodates multiple stakeholder decision-making scenarios where cooperation and negotiation are significant issues and where notions of concordant group behavior are important. The book extends the concept of a preference ordering that permits stakeholders to modulate their preferences as functions of the preferences of others.
This previously included a CD. The CD contents can be accessed via World Wide Web.
The Oxford Handbook of Philosophy of Political Science contains twenty-seven freshly written chapters to give the reader a panoramic introduction to philosophical issues in the practice of political science. Simultaneously, it advances the field of Philosophy of Political Science by creating a fruitful meeting place where both philosophers and practicing political scientists contribute and discuss. These philosophical discussions are close to and informed by actual developments in political science, making philosophy of science continuous with the sciences, another aspiration that motivates this volume. The chapters fall under four headings: (1) evaluating theoretical frameworks in political...
Game Theory And Decision Theory In Agent-Based Systems is a collection of papers from international leading researchers, that offers a broad view of the many ways game theory and decision theory can be applied in agent-based systems, from standard applications of the core elements of the theory to more cutting edge developments. The range of topics discussed in this book provide the reader with the first comprehensive volume that reflects both the depth and breadth of work in applying techniques from game theory and decision theory to design agent-based systems. Chapters include: Selecting Partners; Evolution of Agents with Moral Sentiments in an IPD Exercise; Dynamic Desires; Emotions and P...
Kalman filtering algorithm gives optimal (linear, unbiased and minimum error-variance) estimates of the unknown state vectors of a linear dynamic-observation system, under the regular conditions such as perfect data information; complete noise statistics; exact linear modeling; ideal well-conditioned matrices in computation and strictly centralized filtering.In practice, however, one or more of the aforementioned conditions may not be satisfied, so that the standard Kalman filtering algorithm cannot be directly used, and hence ?approximate Kalman filtering? becomes necessary. In the last decade, a great deal of attention has been focused on modifying and/or extending the standard Kalman filtering technique to handle such irregular cases. It has been realized that approximate Kalman filtering is even more important and useful in applications.This book is a collection of several tutorial and survey articles summarizing recent contributions to the field, along the line of approximate Kalman filtering with emphasis on both its theoretical and practical aspects.
The joint workshop of the Fraunhofer Institute of Optronics, System Technologies and Image Exploitation IOSB, Karlsruhe, and the Vision and Fusion Laboratory (Institute for Anthropomatics, Karlsruhe Institute of Technology (KIT)), is organized annually since 2005 with the aim to report on the latest research and development findings of the doctoral students of both institutions. This book provides a collection of 16 technical reports on the research results presented on the 2009 workshop.
This book is an excellent reference for those working in the broad fields of communication theory, information theory, and modem design. It is essential for researchers in modulation and coding for voiceband telephone line modems; signal constellation design; nonlinear precoding for modems; and trellis coding. The author presents the theory behind the new modulation and coding techniques included in ITU-T Recommendation V.34. Topics discussed include signal constellation shaping by shell mapping, nonlinear precoding, four-dimensional trellis codes, and fast equalizer training by using periodic sequences and FFT methods. In addition, several approaches that were considered but not accepted are presented including trellis shaping, trellis precoding, and modulus conversion.