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Revison of: Computers as components / Wayne Wolf. 2008.
The identity of computing has been fiercely debated throughout its short history. Why is it still so hard to define computing as an academic discipline? Is computing a scientific, mathematical, or engineering discipline? By describing the mathematical, engineering, and scientific traditions of computing, The Science of Computing: Shaping a Discipline presents a rich picture of computing from the viewpoints of the field’s champions. The book helps readers understand the debates about computing as a discipline. It explains the context of computing’s central debates and portrays a broad perspective of the discipline. The book first looks at computing as a formal, theoretical discipline that...
This book presents a historical and philosophical analysis of programming systems, intended as large computational systems like, for instance, operating systems, programmed to control processes. The introduction to the volume emphasizes the contemporary need of providing a foundational analysis of such systems, rooted in a broader historical and philosophical discussion. The different chapters are grouped around three major themes. The first concerns the early history of large systems developed against the background of issues related to the growing semantic gap between hardware and code. The second revisits the fundamental issue of complexity of large systems, dealt with by the use of forma...
Presents a novel design that allows for a great deal of customization, which many current methods fail to include; Details a flexible, comprehensive design that can be easily extended when necessary; Proven results: the versatility of the design has been effectively tested in implementations ranging from microcontrollers to supercomputers
The vast majority of existing computers are embedded in the myriad of intelligent devices and applications-not in desktop machines. We are witnessing the emergence of a new discipline with its own principles, constraints, and design processes. Computers as Components is the first book to teach this new discipline. It unravels the complexity of these systems and the tools and methods necessary for designing them. Researchers, students, and savvy professionals, schooled in hardware or software, will value the integrated engineering design approach to this fast emerging field. * Demonstrates concepts and techniques using two powerful real-world processors as case studies throughout the book: th...
This is the digital version of the printed book (Copyright © 2005). If you develop software without understanding the requirements, you're wasting your time. On the other hand, if a project spends too much time trying to understand the requirements, it will end up late and/or over-budget. And products that are created by such projects can be just as unsuccessful as those that fail to meet the basic requirements. Instead, every company must make a reasonable trade-off between what's required and what time and resources are available. Finding the right balance for your project may depend on many factors, including the corporate culture, the time-to-market pressure, and the criticality of the ...
Unit testing is more than just a collection of tools and practices—it’s a state of mind! This bestseller reveals the master’s secrets for delivering robust, maintainable, and trustworthy code. Thousands of developers have learned to hone their code quality under the tutelage of The Art of Unit Testing. This revised third edition updates an international bestseller to reflect modern development tools and practices, as well as to cover JavaScript. Inside The Art of Unit Testing, Third Edition you will learn how to: Create readable, maintainable, and trustworthy tests Work with fakes, stubs, mock objects, and isolation frameworks Apply simple dependency injection techniques Refactor legac...