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Over 60 years on from its inception, the celebrated Fun Palace civic project – developed in the 1960s by the radical theatre director Joan Littlewood and the architect Cedric Price – continues to capture the architectural imagination. Despite the building itself never being realized, much of the previous analysis of the Fun Palace has been devoted to Price and his drawings. The critical role that Littlewood played, however, remains largely unrecognized by architectural scholarship, and a whole area of the project's cultural agenda remains overlooked. Architecture, Media, Archives is the first serious study of the complex relations between Littlewood and Price, reframing the Fun Palace as...
"Today, architectural plans and drawings are always signposted with colors: pink for poché, or exterior walls, yellow for certain interior elements, and blue for details and ornament. How and why did this practice begin? The craft of architectural drawing-plans, sections, and details-was originally developed during the Italian Renaissance under the influence of engravers. The results were correspondingly monochromatic, relying on representation through line and perspective. But in the 1800s, an influx of painters-turned-architects in Holland and Germany brought color into their designs. This innovation eventually spread throughout Europe, inspiring French architectural engineers to adopt a ...
Advances in computer-aided design have proven to be an invaluable tool for the architect and designer, yet Frank Gehry still begins his creative process by making "simple" models out of modest materials. Drawings and video, while an essential part of the design process, are still not substitutes for the tactile sensation one receives from a scale model. Drawing on 20 years experience in art and architecture, the author has developed this book on model making as it applies to students and professionals of the built environment. More than 300 photographs illustrate a multitude of techniques and the use of a wide variety of materials, providing a solid foundation for students and professionals to create and enjoy three-dimensional model making for interior design, architecture, landscape architecture, furniture design, theatrical design, and retail merchandising.
Taking as a starting point a design for a mobile theater made at the Architectural Association of London between 1970 and1971 by Spanish architect Javier Navarro de Zuvillaga (born 1942), this book traces the architectural counterculture of that time and the relations with the alternative performing arts. Architect Javier Navarro de Zuvillaga (1942) graduated in 1968 at Madrid School of Architecture. During the academic year 1970-1971 he travelled from Madrid to London thanks to a grant of the British Council to complete his postgraduate training at the Architectural Association. There he designed a building called Mobile Theater. It was a theatrical device composed of several 8 x 2,5 meters...
Presents over 50 works of Spanish architecture from 1965-2003.
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What is AI? -- The history of AI -- AI, art and creativity -- AI, media art and neuroscience -- AI and architecture -- The future of the architectural office -- AI and the city of the future -- The future of AI.
'NDiaye is a hypnotic storyteller with an unflinching understanding of the rock-bottom reality of most people's life.' New York Times ' One of France's most exciting prose stylists.' The Guardian. Obsessed by her encounters with the mysterious green women, and haunted by the Garonne River, a nameless narrator seeks them out in La Roele, Paris, Marseille, and Ouagadougou. Each encounter reveals different aspects of the women; real or imagined, dead or alive, seductive or suicidal, driving the narrator deeper into her obsession, in this unsettling exploration of identity, memory and paranoia. Self Portrait in Green is the multi-prize winning, Marie NDiaye's brilliant subversion of the memoir. Written in diary entries, with lyrical prose and dreamlike imagery, we start with and return to the river, which mirrors the narrative by posing more questions than it answers.
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Explores the social and political consequences of the rise of parametric digital design as both a style and a working process in architecture and urbanism.