You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
This story begins with an elderly woman, Elizabeth, looking at photographs from her early years . Each photo only reveals the surface of the true stories that they represent. She begins to remember when she was a young teenage girl in Kent, England. Then, the stressful circumstances of her marriage. There were trials and tribulations with marriage and raising children.She had been born into a life of luxury and freedom.Hidden deep inside Elizabeth was a yearning for only one thing, the desire to be held tightly and loved by the one man who would never return her feelings. The man she loved was her own husband. Find out if Elizabeth ever received the genuine romantic emotions that she craved from the love of her life, or if she learned to accept that some relationships are based on a mutual understanding only. Your heart will feel the joys and possible regrets from the choices made in the past.
In pursuit of a more sophisticated and inclusive American history, the contributors to Beyond the Founders propose new directions for the study of the political history of the republic before 1830. In ways formal and informal, symbolic and tactile,
A compelling analysis tying the work of Aquinas to contemporary literature on virtue Despite heightened attention to virtue, contemporary philosophical and theological literature has failed to offer detailed analysis of how people attain and grow in the good habits we know as the virtues. Though popular literature provides instruction on attaining and growing in virtue, it lacks careful scholarly analysis of what exactly these good habits are in which we grow. Growing in Virtue is the only comprehensive account of growth in virtue in the thought of Thomas Aquinas. Mattison offers a robust account of habits, including what habits are, why they are needed, and what they supply once possessed. ...
Tracing the history of political rhetoric in nineteenth-century America and Britain, Andrew W. Robertson shows how modern election campaigning was born. Robertson discusses early political cartoons and electioneering speeches as he examines the role of each nation's press in assimilating masses of new voters into the political system. Even a decade after the American Revolution, the authors shows, British and American political culture had much in common. On both sides of the Atlantic, electioneering in the 1790s was confined mostly to male elites, and published speeches shared a characteristically Neoclassical rhetoric. As voting rights were expanded, however, politicians sought a more effe...
"No other official record or group of records is as historically significant as the 1790 census of the United States. The taking of this census marked the inauguration of a process that continues right up to our own day--the enumeration at ten-year intervals of the entire American population" -- publisher website (June 2007).
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.