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VLSI-SoC: System-on-Chip in the Nanoscale Era – Design, Verification and Reliability
  • Language: en
  • Pages: 247

VLSI-SoC: System-on-Chip in the Nanoscale Era – Design, Verification and Reliability

  • Type: Book
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  • Published: 2017-08-31
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  • Publisher: Springer

This book contains extended and revised versions of the best papers presented at the 24th IFIP WG 10.5/IEEE International Conference on Very Large Scale Integration, VLSI-SoC 2016, held in Tallinn, Estonia, in September 2016. The 11 papers included in the book were carefully reviewed and selected from the 36 full papers presented at the conference. The papers cover a wide range of topics in VLSI technology and advanced research. They address the latest scientific and industrial results and developments as well as future trends in the field of System-on-Chip (SoC) Design.

Bibliographic Guide to Slavic, Baltic, and Eurasian Studies
  • Language: en
  • Pages: 914

Bibliographic Guide to Slavic, Baltic, and Eurasian Studies

  • Type: Book
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  • Published: 2000
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  • Publisher: Unknown

None

Super-regenerative Receivers
  • Language: en
  • Pages: 212

Super-regenerative Receivers

  • Type: Book
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  • Published: 1950
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  • Publisher: CUP Archive

None

Baltic Polymer Symposium
  • Language: en
  • Pages: 138

Baltic Polymer Symposium

Selected, peer reviewed papers from the 12th international conference Baltic Polymer Symposium 2012, September 19-22, 2012, Liepaja, Latvia

Networks on Chip
  • Language: en
  • Pages: 303

Networks on Chip

  • Type: Book
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  • Published: 2003-01-31
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  • Publisher: Springer

As the number of processor cores and IP blocks integrated on a single chip is steadily growing, a systematic approach to design the communication infrastructure becomes necessary. Different variants of packed switched on-chip networks have been proposed by several groups during the past two years. This book summarizes the state of the art of these efforts and discusses the major issues from the physical integration to architecture to operating systems and application interfaces. It also provides a guideline and vision about the direction this field is moving to. Moreover, the book outlines the consequences of adopting design platforms based on packet switched network. The consequences may in fact be far reaching because many of the topics of distributed systems, distributed real-time systems, fault tolerant systems, parallel computer architecture, parallel programming as well as traditional system-on-chip issues will appear relevant but within the constraints of a single chip VLSI implementation.

Matheon--mathematics for Key Technologies
  • Language: en
  • Pages: 472

Matheon--mathematics for Key Technologies

  • Type: Book
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  • Published: 2014
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  • Publisher: Susaeta

Mathematics: intellectual endeavor, production factor, key technology, key to key technologies? Mathematics is all of these; the last three of its facets are not well known, though. They have been the focus of the research and development in the Berlin-based DFG Research Center MATHEON in the last twelve years. Through these activities, MATHEON has become an international trademark. Its mission and its strategies for carrying out creative, application-driven research in mathematics and cooperating in the solution of complex problems in key technologies are by now a role model for the development of many other centers. Modern key technologies have become highly sophisticated, integrating aspe...

Graph Neural Networks: Foundations, Frontiers, and Applications
  • Language: en
  • Pages: 701

Graph Neural Networks: Foundations, Frontiers, and Applications

Deep Learning models are at the core of artificial intelligence research today. It is well known that deep learning techniques are disruptive for Euclidean data, such as images or sequence data, and not immediately applicable to graph-structured data such as text. This gap has driven a wave of research for deep learning on graphs, including graph representation learning, graph generation, and graph classification. The new neural network architectures on graph-structured data (graph neural networks, GNNs in short) have performed remarkably on these tasks, demonstrated by applications in social networks, bioinformatics, and medical informatics. Despite these successes, GNNs still face many cha...

Advanced Methods and Deep Learning in Computer Vision
  • Language: en
  • Pages: 584

Advanced Methods and Deep Learning in Computer Vision

Advanced Methods and Deep Learning in Computer Vision presents advanced computer vision methods, emphasizing machine and deep learning techniques that have emerged during the past 5–10 years. The book provides clear explanations of principles and algorithms supported with applications. Topics covered include machine learning, deep learning networks, generative adversarial networks, deep reinforcement learning, self-supervised learning, extraction of robust features, object detection, semantic segmentation, linguistic descriptions of images, visual search, visual tracking, 3D shape retrieval, image inpainting, novelty and anomaly detection. This book provides easy learning for researchers and practitioners of advanced computer vision methods, but it is also suitable as a textbook for a second course on computer vision and deep learning for advanced undergraduates and graduate students. - Provides an important reference on deep learning and advanced computer methods that was created by leaders in the field - Illustrates principles with modern, real-world applications - Suitable for self-learning or as a text for graduate courses

Entertainment Computing - ICEC 2004
  • Language: en
  • Pages: 622

Entertainment Computing - ICEC 2004

The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-relat...

Engineering Materials and Tribology XXIV
  • Language: en
  • Pages: 347

Engineering Materials and Tribology XXIV

Selected, peer reviewed papers from the 24th International Baltic Conference on Engineering Materials & Tribology (BALTMATTRIB & IFHTSE 2015), November 5-6, 2015, Tallinn, Estonia