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"TransUrbanism is urbanism plus transformation. TransUrbanism is urbanism plus globalization. The city is no longer a clearly localizable spatial unit, but has transformed into an "urban field," a collection of activities instead of a material structure. Cities today are in a state of continuous decomposition, but are also continually reorganizing and rearranging themselves, expanding and shrinking." "TransUrbanism is a design strategy that allows cities to organize themselves as complex systems, where small local structures incorporate global flows."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
The rise of a prominent auditory culture, reveals the degree to which sound art is lending definition to the 21st Century. And yet sound art still lacks related literature to compliment, and expand, the realm of practice. Background Noise sets out an historical overview, while at the same time shaping that history according to what sound art reveals - the dynamics of art to operate spatially, through media of reproduction and broadcast, and in relation to the intensities of communication and its contextual framework
Examination of the 500-year history of interactive art. The autor portrays Leonardo da Vinci, Michelangelo, Kandinsky, Mondriaan and Paul Klee as great media theorists who laid the foundations for today's interactive art, whose models are still used today in video art, machine art, digital art, media art and even "the art formerly known as media art." At the same time, Mulder shows how visual culture has failed to connect to contemporary art.
Among students at universities and colleges of higher education, as well as in the written press, one can ascertain a growing interest in media theory. There is a conveyor belt of books about new media, but what seems to be missing is knowledge and understanding of the classical media theories of Ernst Cassirer, Susanne Langer, Harold Innis, Marshall McLuhan, Claude Shannon, Gregory Bateson, Vil»m Flusser, Friedrich Kittler, and many others. In Understanding Media Theory, the ideas of these theoreticians and philosophers are explained and applied in a clear and accessible way--not by discussing the writers one by one, but by using real examples and analyzing them on the basis of concepts de...
The spread of newly 'invented' places, such as theme parks, shopping malls and revamped historic areas, necessitates a redefinition of the concept of 'place' from an architectural perspective. In this interdisciplinary work, these invented places are categorized according to the different phenomenological experiences they are able to provide. The book explores how such 'cloning spaces' use placemaking and placemarketing in attempt to replicate the characteristics found in urban spaces traditionally viewed as successful, and how these places can affect society's environmental perception. A range of international empirical studies illustrates how such invented places can be perceived as legitimate urban spaces, and contribute towards the quality of life in today's cities.
This Sacred Life redescribes the meaning of this world and the value and purpose of human life within it.
At least since Einstein's theory of relativity and Bergson's conception of duration, and especially since the advent of personal technology such as the iPod and the cellphone, we have been aware that the modern experience of temporality is continually in redefinition. Published on the occasion of the DEAF 2000 festival in Rotterdam, Machine Times takes a close look at the role of time in the constitution of our technological reality, investigating temporality through a variety of formats--interactive image manipulation, sound performances and virtual environments--in art projects, stage events, essays and interviews. A sequel to The Art of the Accident (1998), Machine Times includes essays, interviews and projects by Francisco Varela, Detlef Linke, Isabelle Stingers, Peter Weibel, Perry Hoberman, Cybernetic Culture Research Unit, Helga Nowotny, Woody Vasulka, Eduardo Kac, tx-transform, Atau Tanaka and several others.
Interactive art organizes itself as an open system: it preserves its coherence by exchanging matter, energy, and information with the environment. In that manner, interactive art is art whose state of rest must be disturbed before it can become art at all. Yet, it is precisely this instability makes it ever more complex. Feelings are Always Local is published on the occasion of DEAF04, the Dutch Electronic Arts Festival, which focuses on interactivity as open system and interactivity in open systems. It features projects with a social and political slant, as well as projects that have a technological or biological character. Also included are essays, interviews and projects by DEAF04 international theorists and artists.
An investigation of the “occurrent arts” through the concepts of the “semblance” and “lived abstraction.” Events are always passing; to experience an event is to experience the passing. But how do we perceive an experience that encompasses the just-was and the is-about-to-be as much as what is actually present? In Semblance and Event, Brian Massumi, drawing on the work of William James, Alfred North Whitehead, Gilles Deleuze, and others, develops the concept of “semblance” as a way to approach this question. It is, he argues, a question of abstraction, not as the opposite of the concrete but as a dimension of it: “lived abstraction.” A semblance is a lived abstraction. Ma...
"That buildings are made of elements doesn't mean that architecture should be based on elementarism; on the contrary, we should strive for an architecture of continuity that fuses tectonics with textile, abstraction with empathy, and matter with expressivity." This is the crux of the argument Lars Spuybroek makes in this book, the first fully theoretical account of his innovative work. The state of contemporary architecture is the product of a 150-year battle between the Polytechnique and Beaux-Arts schools of design, which has forced us into a stalemate between the radically opposed positions of high-tech and sculpturism. Spuybroek aims to do no less than mend this rift through rethinking t...