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Arkania is an odyssey of limitless proportions: a spirit quest dedicated to dreamers and pioneers alike. Using the forgotten art of epic poetry, Arkania chronicles the adventures of a young visionary, who becomes initiated in an otherworldly academy of dreamers known as The Astral Alliance. Her increasing abilities, however, threaten the source of dark energies operating light-years away across the Spiral Arm—where Arcturus, her unfulfilled hero awaits. As the struggle between the corruption and salvation of both worlds unfolds, new destructive energies consume each slumbering world. The floating glass fortress of the Astral Alliance—and Arkania—become civilizations’ final safeguard against apocalyptic forces. Classical in style, yet futuristic in scope, this work explores the powers of unlocking imagination, the mystery of the subconscious mind, astral traveling, and the mysterious effect that dreaming has upon our waking world.
Thalionmel distinguished herself while fighting against the hordes of the heathen Novadi in one of the bloodiest battles in the history of her native Lovely Field. The Lioness delves into the early years of this Arkanian warrior and noblewoman who led a sheltered life until a tragic event wrenched her from her peaceful existence forever.
Arkania is an odyssey of limitless proportions: a spirit quest dedicated to dreamers and pioneers alike. Using the forgotten art of epic poetry, Arkania chronicles the adventures of a young visionary, who becomes initiated in an otherworldly academy of dreamers known as The Astral Alliance. Her increasing abilities, however, threaten the source of dark energies operating light-years away across the Spiral Arm-where Arcturus, her unfulfilled hero awaits. As the struggle between the corruption and salvation of both worlds unfolds, new destructive energies consume each slumbering world. The floating glass fortress of the Astral Alliance-and Arkania-become civilizations' final safeguard against apocalyptic forces. Classical in style, yet futuristic in scope, this work explores the powers of unlocking imagination, the mystery of the subconscious mind, astral traveling, and the mysterious effect that dreaming has upon our waking world.
In der Stadt Buchara lebt Akihito, ahnungslos über das Vermächtnis seiner Vorfahren. Als er ihre Geheimnisse entdeckt, taucht er in eine Geschichte voller Macht und Intrigen ein. Mit enthülltem Erbe führt er eine letzte Schlacht gegen eine drohende Bedrohung. Akihitos Sieg hängt von seiner Stärke und den Kräften seiner Ahnen ab. Die Folgen dieser Konfrontation verändern nicht nur Buchara, sondern auch seine eigene Identität und Zukunft. "Die Welt von Arkania 1 " ist eine fesselnde Saga über Entdeckung, Mut und die Verbindung zwischen Vergangenheit und Gegenwart.
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles